|Re: Leveling Question|
Subject: Re: Leveling Question
by shaz on 2012/4/10 5:48:29
She doesn't want to use party average, though. She just wants to make the new character's level a certain number higher than the main character's level.
The solution originally posted by daeva_agas is very similar to what's done in Aveyond. You don't need to use a script for it. Simply get the main character's level into a variable, add the increase to it (minus 1), then add your new character to the party and increase their level by the amount in that variable. If you find the instructions confusing, I (or d_a) will post some screenshots showing what to do.
Is there a reason why you WANT to use a script, when it can be done in 3 or 4 lines in an event? Seems like it's making it way more complicated than it needs to be. (if you REALLY want a script, I can give you a snippet that you can call via a Call Script command in an event, but I promise it won't be nearly as easy to understand - or probably modify - as it would with event commands)