| Re: Aveyond Characters |
Subject: Re: Aveyond Characters by KTC on 2010/3/17 13:09:20 @kb: I was specifically talking about the romance between iya/ean, not the storyline or plot. AV2: ean/iya was obvious. There wasn't any rival. We knew they were going to get together. AP: devin/talia/alicia < - no we didn't know AV3: mel/stella/edward < - no we didn't know (and still don't know) AV1: rhen/galahad/dameon/danny/lars < - no we didn't know AV2 is the only love story where we know the protagonist Ean is going to get together with Iya since: they were close friends before, got back together toward the middle, had no other rivals to fight off, etc etc. There is no tension, spark, or anything else i said before. It's boring. As for the storyline: not seeing where the suspense is. Suspense to me means that there are plenty of twists/turns and there's an urgency to beat the enemy as soon as possible or something bad will happen. In AV2, there was only one twist at the very end and I didn't sense any urgency to finish the game as quick as possible. AV1/AP both aren't suspenseful either, each only having 1 twist. Fun games, but not for the suspense. AV3 had the most twists even if one was pretty obvious since the beginning. But again, there was no sense of urgency to finish. Conclusion: If I want suspense, I'll watch a movie, read a book, or play a shooting game lol. AV games aren't suspenseful with that urgency that if you don't succeed, the baddy wins. It's only with AV3 that the twists are multipling. |



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