Amaranth Games   Games   News   Order   Community   Help   Blog   Goodies   Updates   Guides Developers
Username:    Password:      Register now!
Game Genres
All Games
RPG
Adventure
SIM
Story
Cute
Game Kits
Amaranth Games (games only by us)
Newest Game
Featured Game
Love's Triumph
Love's Triumph
Popular Games
Report message:*
 

Re: How do you like your Pairings?

Subject: Re: How do you like your Pairings?
by daeva_agas on 2012/5/18 17:57:03

Redemption stories!!! The likes of Lars and Rhen, Zuko and Katara... can't think of any more examples off the top of my head that isn't my random crack.

I don't mind if the other person is an NPC, but it's kinda hard if you travel all around the world and the other person is just sitting wherever they are. It's fun if the NPC travels separately, though. Example. You're the hero team. The NPC love interest is a travelling merchant. If you had x attraction point or if you trigger an event, the NPC will leave and you'll find them in another place you travel to. Then you have different options to raise attraction points.

I'd prefer the attraction points are raised both by giving gifts and doing things. Aldorlea's Book of Legends is a good example for this branching options thing. You can use one of them mini-cutscenes to do this. Let's use a hypothetical Aveyond situation as an example: Mel sees a very nice hunting knife in a house. She wants it. Spook tells her to steal it. Edward tells her to ask the owner nicely. Player can choose to listen to Eddie or Spook. Attraction point +1 to whoever you listen to.

Seriously. If you can ask Indy to share his secrets for Book of Legends with you guys, you can peek into how he makes the branching events and see if you can do something like that. It makes the game ridiculously event-riddled, but it's FUN!!!

Emma and Rye is not a couple with conflict =____= It's, sorry to say, two people continuously having snark-battles for the lulz and they both know they're joking. They're just crass people with crass jokes. My high school classmates would say to each other things like "You're gay and you suck" and both parties know it's a joke and they're fine with it. No issues.

Conflict is, as Esme said, like Te'ijal and Galahad. It's less conflict because it's only one-sided, but hey. Te'ijal totally don't give a darn about what Galahad say about her. She likes him, he doesn't like her. So it's Galahad who's the one who needs to get over his issues. Te'ijal never has issues. I myself find it more fun when both parties have issues with each other (like my Gyendal and Mel crackship, yahoo).

I'm not comfortable with same-gender pairings, but if you want to make that option available... sure, why not?

You know, for a complex pairing thing to work? I personally find it iffy when the party leader is change-able. It makes me expect different reaction from people because supposedly the one talking is a different person. E.g: in AV1 when party leader is Lars, I was expecting his mom would say hello. Seriously, it's fun if any of the party members can be paired up. Again, Aveyond example: It's not only Rhen who has the choice of partner. It'll be fun if there might be events that somehow leads to Elini marrying Galahad, or Te'ijal getting Dameon (love the sun and stuff). So... Iunno. I like thing super-complicated like this. It's probably not even worth the trouble when romance ain't the main focus.



Join our Newsletter!

RSS Feed

Coming Soon!

June, 2013

RPGs
Dragons Among Us
Edolie
Aveyond 4

Sandbox
Pixel Pygmies

Sim/Match 3
Butterfly Adventure

Kingdom Chat
Sargon > 05/25 04:49:51[Sargon] Bye bye
Aveyond Wiki
Click to Visit!
made by fans, for fans
Kingdom Map

(Laws)



(Forums)



(News)



(Art Gallery)



(Cottages)



(Guilds)



(Experiments)

Who's Online
54 user(s) are online (31 user(s) are browsing My Forum Entries)

Members: 1
Guests: 53

Bladezuez, more...
About Us |  Sell Our Games |  Add Your Game to Our Site
©2007 Amaranth Games, LLC
Powered by Xoops