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| Autosave questions | #1 | ||||||||||
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Hi all - looking for a simple autosave script... I already changed the filenames in the save window...
I have done a few searches, but the ones I get are way more sophisticated than I need... I am just looking for an autosave that occurs anytime a player is transfered to a new map... similar I guess to the Aveyond autosave... I was wondering if I can add to the definition of "transfer player" in "Interpreter 5" to save as well... is this possible? If so what code? Also - I need to change the save Window so that I cannot save over the autosave file... how would I do that? Thanks in advance! ![]()
Posted on: 2012/9/7 23:09
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Black holes result from God dividing the universe by zero. ~Author Unknown |
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| Re: Autosave questions | #2 | ||||||||||
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Have you seen this topic already?
Posted on: 2012/9/12 12:00
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| Re: Autosave questions | #3 | ||||||||||
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Yes Slim, but thanks!
that thread was one of the first places I looked... the first link for an autosave doesn't work for me... I downloaded the demo, but it is much more than I need... I'm just looking to save in the background when a player transfers...
Posted on: 2012/9/13 21:37
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Black holes result from God dividing the universe by zero. ~Author Unknown |
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