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Re: Exit Fate #481
Offline   Aura
  Amaranthian
gold   673 Gold
Level : 20
EXP : 58
HP : 0 / 489
MP : 165 / 8523
War Battle 6
Jovian and one unit will be Guest units for this battle. You outnumber these guys, so you should be able to take them easy enough. I easily took down all of their troops and only Jovian and his partner were defeated. The rest were in good shape (except one of my Cavies.)

After the battle, many more scenes. Beau and Jovian officially joins your Army during this.

Chapter 6

Your task now is to catch a boat to Bayside. It should be noted that all of the Zelmony main places cannot be accessed at this point. The only city is Credence and you can go to the borders but cannot go through. First thing you should do is get Cid in your party and go to Credence. Go visit Teej and you can recruit him now. Now get a group of all men (even your entourage; make sure Johnny is one of them) and sail to Bayside.

Back in Bayside, talk to Petra and sheíll join your army. Next go talk to the dog. King will join if Johnny is in your party. Afterwards head to Harlinton. First go to the INN and talk to the person sitting down and has a hat. Theyíll mention Avalon. Go upstairs and talk to Mai. Ask whatís wrong and then try to recruit her.

Boss Fight
Mai
Level 38
HP 262
STR 39
MAG 105
PDF 657
MDF 125
SPD 69
ACC 62
DEX 67
Steal: Nothing

Yes, she doesnít have much HP, but Physical attacks are worthless. You must use magic to defeat her. Her MDF is high also and she hits hard. To actually do real damage to her, you must use second level spells. If you have some to spare, Gold Dust can pretty much cancel out her magic spells for characters that survive them. If sheís too difficult now, come back later.

Head to the Governorís Residence to continue on with the game. Watch the scene and then pick a new group. Head out of town and into the forest you used to escape earlier in the game.

Boss Fight
Boris
Level 37
HP: 1850
STR: 111
MAG: 31
PDF: 85
MDF: 60
SPD: 55
ACC: 63
DEX: 48
Steal: Titanium Bracer

Boris has more life this time around and is a bigger threat. His weakness is magic again. Steal his bracer and then take him down before he takes you down. You win 2000 ans from him.

After the battle, Boris dies and Orlando joins your army. Head back to Harlinton. After the scenes, itís time to head to Gaiaís Heart. Itís on the other side of the mountain in the south.

Gaiaís Heart
Enemies:
Cave Troll
Dire Spider
Carrion Worm
Belgugon

This place is pretty much a maze. From the save point that you come to, take the path east and inspect the bones. Now head back and go through the door at the end of the western path. Head north. Youíll come to another fork but both lead to the same place. At this fourway section, head east for a chest. Then head north and follow it. At this fork, go west and follow it to a new room.

In this new room, head north until the fork. At the fork, head east as north is just a dead-end. At the next fork, head north until the save point. Head west for the chest and then head back to the save point. Head north into the next room.

In this next room, head east at the fork. Then, follow the path that heads south and then east. At the four way intersection, head east for the chest and then head back. Now go north and follow the path to a fork. Head south until you see another save crystal. Save and continue past it though the door.

There will be a scene in this new, lit, room. That should be a clear warning that something is going to happen...

Boss Fight
Pestilence
Level 42
HP: 2200
STR: 102
MAG: 79
PDF: 89
MDF: 75
SPD: 68
ACC: 68
DEX: 52
Steal: Titanium Orb

This worm shouldnít be too difficult. Give him all you got and heíll go down eventually. Youíll win a Plague Mask and 6666 ans.

After the fight, watch the scene. Youíll be back in Harlinton but you need to head back to Gaiaís Heart. Talk to the soldier and tell him that you are ready. Watch the scenes. Once in control, head back to Blackwater. Head back to your castle and go to the meeting room. After the scene, itís time to head back to Highland. Keyser is the only person required in your party right now, so you can set up your group how you want. You can actually teleport to the capital again.

Once at the capital, go talk to that one guy with amnesia. He remembers a few things. Return to Harlinton and go to the blacksmith. Talk to the woman here and she mentions remembering the man. Head back to him and youíll recruit Nicolai. Now, you must take Nicolai to each Blacksmith in order for him to sharpen your weapon to a certain degree. You donít have to do this now, but if you want to not have to travel so much, youíll want to eventually. Now go visit Rock where the hanging took place. Rock will temporarily join your party and itís time to head back to your castle. Head to the meeting room. Talk to Leonius to continue. Watch the scenes and then prepare for war.

War Battle 7

This battle could be difficult if youíre not prepared. Your troops are separated for this battle. In a couple a rounds, two reinforcements come to help you out. Donít take any unnecessary risks.

After the battle, form a good party because itís time for a boss fight already.

Boss Fight
Trevor
Level 41
HP: 1000
STR: 105
MAG: 54
PDF: 82
MDF: 69
SPD: 69
ACC: 80
DEX: 65
Steal: Darkstrike

Sick
Level 40
HP: 850
STR: 93
MAG: 63
PDF: 61
MDF: 87
SPD: 82
ACC: 70
DEX: 74
Steal: Lightstrike

This fight is pretty much like the last one. They shouldnít be too difficult to beat this time around. Make sure to steal their items. Youíll receive a Charged Jet, a Charged Pearl, and 9000 ans for winning.

Watch the scene that occur. Merrick and Nashal will join your army during this. Youíll be back in your castle and need to go to the meeting room again. Rock finally joins your army. If you didnít get Paris a long time ago, you can get him now if you have Rock in your party. After the scene, itís time to head to Fading Dreams by yourself. You actually can take a party with you, but thereís no reason to. Watch the scene that plays when you enter.

Afterwards head back to your castle and into the meeting room. Angel and Jovian join your party and you are to go to Bayside. Go to the tavern for a scene.

Boss Fight
Clint
Level 44
HP: 1382
STR: 117
MAG: 66
PDF: 74
MDF: 97
SPD: 69
ACC: 89
DEX: 70
Steal: Adventurerís Jacket

This guy can be tough. His Roulette Shot can do hard damage to your entire party. He can also increase his speed by casting Haste. Just keep your HP up and heíll go down eventually. You gain Blue Glasses and 10000 ans for defeating him.

After the battle, watch the scene and then head to your room. Watch the scene that follows. When in control, form a party and head back to where it all started...

Kelsinger Pass
Enemies:
Ogre Soldier
Orc Shaman
Ogre Chieftain
Nightmare
Hill Giant

Thatís funny... last time you were here, these enemies wouldíve KOed you in one hit. Now, they shouldnít be too difficult. You can steal Quartz Armlets from the Orc Shamans. It doesnít matter which way you go as they connect together. Thus, you should take both paths. On the western path youíll run into two chest right away. Head north and follow it until you come to a three way path which is practically above the starting spot. On the eastern path from the beginning, head east and north. There will be two paths you can take. Take the first one for two chests and then take the second path (above the first one) until you come to the three way path mentioned above. Once youíve taken both paths, head northwest at the three way path. At this next three way path, head north for 2 chests and then continue west. Follow the path until a scene.

Boss Fight
Brunhild
Level 48
HP: 2200
STR: 120
MAG: 110
PDF: 91
MDF: 92
SPD: 149
ACC: 91
DEX: 82
Steal: Silver Tiara

Look at her stats. This is going to be a hard battle to win. Fact in the fact that many of her attacks cause status effects and itís even worse. You gain a Diamond Dust and 12000 ans for defeating her.

Watch the scene and then continue onward. Head to Port Jargo.

Port Jargo
Item Shop:
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Magic Shop:
Cure 12500 (Heals one ally)
Restore 7000 (Revives a KOíed ally)
Mend-All 2000 (Heals all allies)
Mend 100 (Heals one ally)

Armor Shop:
Fine Silk Robe 8000 (+9 PDF, +6 MDF, 5 WGT)
Warm Parka 8400 (+14 PDF, 7 WGT)
Knight Armour 10000 (+19 PDF, 10 WGT)
Striped Visor 5300 (+7 PDF, 4 WGT)
Headband 4900 (+6 PDF, 2 WGT)
Silver Greaves 2300 (+5 PDF, 3 WGT)
Long Boots 1850 (+4 PDF, 1 WGT)

Blacksmith:
Sharpen weapons to level 10.

Your task is to go speak to the wounded man in the INN, but first look around the town. You can find Reod in the eastern part of town. Talk to him and watch his show. If you have Joe or Rorschach in your party, talk to him again to recruit him. On the west side you will find a man that will sell you Battle Plans #1 for 5000 ans. You could exit the town to the north, but thereís nothing out of here right now. Go to the INN and visit the wounded man. After the scenes, youíll be back at your castle. You are supposed to go to the meeting room. Take note, however, that since you have that key now, you can teleport back to your castle from anywhere on the world map now. So you can travel a lot easier now if you want. Itís located under your Special Items.

Head to the meeting room for some scenes. Eander joins your army.

Chapter 7

You gain control again in your room and must again go to the meeting room. On the way, however, you run into Jovian. You must head to the church in Credence now. After the scene, Chancellor Ryan will join your army. Once you have control again, head back to your meeting room. Talk to Eander to start the war battle.

War battle 8

Your troops are separated again. Take care of the groups that are sticking out and try to get your east flank over to you before Erinís army gets down to you. Keep Daniel protected as they will target him.

After you win, itís time to chase the remaining army. Ryan and Ayara join your party now and you get to choose a party before heading in. You wonít be able to leave the area right now, but there is a save point, Carson to change party members, and someone who can heal you.

Matrech Catacombs
Enemies:
Matrech Knight
Matrech Elite
Sahagin
Land Shark

This is a great place to level up. The Matrech units arenít too difficult, so you should take the time and level up any character you want to use later on. Take note that coming up later in the game there will be a dungeon where youíll need multiple parties, so you should start training more units to use. You might want to use some of your normal units as a front if you do this though as some of the units that arenít as strong would struggle especially if you havenít kept their weapons sharpened. You can also get some good money from these enemies. Of course you could always come back later, but the free INN wonít be right out the door for you.

When you are ready to continue on, follow the path until you come to a fork. This isnít really a fork since you can only go south. Go south to another fork. Head east and follow this path to the only chest in this room. Now head back to the fork and continue south. Follow this path to the door in the north and enter the next room.

Collect the two chests in this room and continue through the door at the north end. Head west in this new room and north to a fork. Head west and follow this path to another room. Inside are four chests. Take them and then head back to the fork. Head east this time to find a save point. Guess what that means? Head north and follow the path into the next room. Follow the path for a scene.

Boss Fight
Ghost Magus
Level 48
HP: 4500
STR: 46
MAG: 128
PDF: 1
MDF: 109
SPD: 84
ACC: 46
DEX: 74
Steal: Fine Silk Robe

Thatís not a typo. This guy only has 1 for his Physical Defense, so hit him with your weapons. This guy can hit pretty hard and can put you to sleep, but he shouldnít be too difficult for you. He can also steal life from you, so be careful of this. You earn a Silver Ring and 16000 ans for defeating him.

After the battle, Erin and Jasper join your army. Once you have control after the scenes, head to the meeting room of your castle. After the meeting, talk to Eander to start the next war battle.

War Battle 9

This battle wonít last very long. After a certain number of troops are killed, your army ends up retreating. I was wiping the floor with them (I only lost about 200 troops while killing over a thousand of theirs) and was told they were too strong.

Trarcia
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen Weapons up to Level 11

Armor Shop:
Fine Silk Robe 8000 (+9 PDF, +6 MDF, 5 WGT)
Warm Parka 8400 (+14 PDF, 7 WGT)
Knight Armour 10000 (+19 PDF, 10 WGT)
Striped Visor 5300 (+7 PDF, 4 WGT)
Headband 4900 (+6 PDF, 2 WGT)
Silver Greaves 2300 (+5 PDF, 3 WGT)
Long Boots 1850 (+4 PDF, 1 WGT)

Once you have control again, youíll have to talk to Harvey to continue on, but look around the town first. Talk to Frore in town and try to recruit him. He says he has to lay low right now. You can exit to the world map, but thereís nothing out here right now and why risk it with just Daniel in your party? (Of course you might be able to take the enemies with just him anyway.) Go back to Harvey when youíre ready to continue on with the game. Take not that Daniel will not be in your party for the upcoming events. Harvey will be required in your party.

Vishnu Citadel
Enemies:
Tribal Warrior
Hunter
Savak
Warlock

From where you start, head south and follow the path. You will eventually come to a room that has a door going north and a path continuing east. Take the door for two chests and then continue through the east path until you come to a room with a save crystal. Head east some more for a chest and then head back. Head north now and hang west so you can go up the stairs in the corner of the room.

Upstairs head south for two chests. Note: One of these items are necessary for recruiting a character so make sure you get it. Now head back to the stairs. Head west and follow the path to where it branches off. Head south at this fork and get the chest. Then return to the fork and head east. In this room, head through the door in the north and hit the switch on the wall. Go back out of this room and head east. Head north and follow this path to the end. Youíll be back in the room with the stairs. Head north now and youíll come to a save crystal. Head through the door here. Go up the stairs and then through the door east. Time for a boss fight.

Boss Fight
Beastmaster
Level 55
HP: 2000
STR: 129
MAG: 118
PDF: 128
MDF: 112
SPD: 92
ACC: 118
DEX: 94
Steal: Brown Herb

White Beast
Level 52
HP: 1100
STR: 127
MAG: 70
PDF: 95
MDF: 89
SPD: 117
ACC: 104
DEX: 95
Steal: Silver Badge

Black Beast
Level 52
HP: 1100
STR: 127
MAG: 70
PDF: 95
MDF: 89
SPD: 117
ACC: 104
DEX: 95
Steal: Studded Belt

What makes these guys difficult is there speed and strength. Focus on taking one down at a time (or both tigers with magic) and keep your characters alive. In addition the White Beast can give you the freezing status so watch out. You receive a Purple Herb and 19000 ans for defeating them.

After the battle, continue into the next room. After the short scene, itís time for the real war battle.

War Battle 10

This battle is just like the last one but they have less troops. This time you can actually beat them. Your target is as always their leader. He is pretty tough so watch out. He has 900 troops and high attack. He might be able to take out even your strongest unit in one attack if youíre not careful. His defense isnít that good though so you can take him down quickly.

After the battle, watch the scenes. Harvey joins your army. Jovian will be in your party and youíre to go visit Ashton Port. You can find Sef in Trarcia now, but donít talk to him just yet. Instead, teleport back to your castle. Letís take some time to do some more recruiting. There have been some characters that you couldíve picked up earlier, but they were out of the way and not really important at the time.

First and foremost, get Teej in your party. Teleport to Faraday City. Head into the school and find Tiffany. Talk to her and sheíll join your army. Now find Darwin in the school. Give him the Raindow Ore you just picked up in the Vishnu Citadel and leave for at least 15 minutes. Letís go recruit someone else in the meantime and come back to get him afterwards. Head to Cento Temple and talk to Shadfork. Try to recruit him and heíll challenge you to a race. LOSE to him and heíll join you. With Shadfork in your party, go visit Tong Fu in the INN. He will join your army. If this doesnít happen now, try after recruiting Sef. (I actually recruited him after Sef but believe that you could at this time.)

Head to see Nomad in the mountains again. Agree to help him and heíll join you temporarily. Head to Avalon, which is southwest of Mayfall.

Avalon
Enemies:
Crusader
Unicorn
Enchanter
Templar

Head inside and examine the tablet. In this next area there are four buildings you can enter: West, Northwest, North, and Northeast. Head into the west and north buildings for a chest a piece and then head into the Northeast one. The Northwest building has nothing inside of it. Head through either door in this building as they connect together. Head north down here, collect the two chests, and head out the door in the west.

Youíll be back outside. Head up the path in the northeast to enter a building. Climb the stairs and enter the door here. Now go north, grab the chest, and enter the room here. Step on the switch and then return outside.

Go Northwest now and climb up the stairs here. Head inside and check the tablet. Youíll have to input a code here. The code was back on the wall in Mt. Boche: CLVIII. This translates into the number 158. Enter that number and the door will open.

Head down the west stairs and follow this path. Go out the east door and step on the switch. Head into the west room and check the second bookshelf from the top left. Youíll receive the ornate key. Head back upstairs and go down the other stairs. Go through this room, unlock the door, and go out the door. Take the two chests and then head back up the stairs. Go through the door in the north. Boss time!

Boss Fight
Pentdragon
Level 46
HP: 2400
STR: 134
MAG: 103
PDF: 104
MDF: 86
SPD: 86
ACC: 86
DEX: 77
Steal: Blue Bandana

He shouldnít be difficult at all with how your levels are now. You receive a Holy Grail and 12500 ans for defeating him.

After the battle, Nomad joins your army. Keep him in your party for now. Now return back to Darwin. Heíll give you the Spectral Prism and then join your army. Go visit headmistress Marian with Nomad in your party. After a scene, sheíll join you. If this doesnít happen now, try after recruiting Sef. (I actually recruited her after Sef but believe that you could at this time.) Teleport back to Trarcia and finally talk to Sef. Agree to help him out. Steal a Black Ruby from the Hoarder outside. You could always get it later on, but itís better to steal it now. With the Black Ruby and Reod in your party, head to Jargo Port City. Find the door that is somewhat hidden in the northwest (itís by the water) and investigate it. Reod will open the door. Talk to Marcello, try to recruit him, talk to him again, and heíll join your army.

World Map
Enemies:
Land Shark
Azure Golem
Hoarder

Across the bridge and to the south, you can find Ashton Port, but ignore it for now. To the north is the Vishnu Citadel. Northeast of this is Shiva Passage but you canít go through here yet. East of this is the Magma Caverns.

Magma Caverns
Enemies:
Lava Bones
Catoblepas
Hobgolbin
Gargoyle
Imp

Once inside, follow the straight forward path until you reach a save crystal. Head east to the chest and then return back to the save point. Head north now. At this fork, head west for a chest and then continue along the path. Donít go north when given the option just continue and go south. In the next room, get the chest and continue on the path to another save point. Go east into the next room. Watch the scene and then itís boss time.

Boss Fight
Soth
Level 56
HP: 2500
STR: 134
MAG: 134
PDF: 117
MDF: 107
SPD: 133
ACC: 133
DEX: 128
Steal: Blackened Helmet

His stats are deceiving. When he does his Channeling power move, his stats increase. Take him down quickly or youíll start to struggle. You will receive a Diamond Dust and 25000 ans for defeating him.

After the battle, Sef, Soth, and Shin all join your army. Now itís time to head to Ashton Port.

Ashton Port
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Magic Shop:
Lightshield 17500 (temporarily protects against Light damage)
Darkshield 17500 (temporarily protects against Dark damage)
Fireshield 17500 (temporarily protects against Fire damage)
Iceshield 17500 (temporarily protects against Ice damage)
Watershield 17500 (temporarily protects against Water damage)
Thundershield 17500 (temporarily protects against Thunder damage)
Lightstrike 10000 (temporarily infuse targetís weapon with Light element)
Darkstrike 10000 (temporarily infuse targetís weapon with Dark element)
Firestrike 10000 (temporarily infuse targetís weapon with Fire element)
Icestrike 10000 (temporarily infuse targetís weapon with Ice element)
Waterstrike 10000 (temporarily infuse targetís weapon with Water element)
Thunderstrike 10000 (temporarily infuse targetís weapon with Thunder element)

Head down near the INN and youíll have a scene with Clint. Return to your castle now. You should know by now where to head next. Itís the time that I mentioned youíd need more than one party. Youíll need 4 in fact. Harvey is the leader of Team One, Daniel leads Team Two, Jovian will lead Team Three, and Ayara will lead Team Four. To continue after the meeting, talk to Eander. If you havenít made your teams good by now, you should do so. Take note that youíll be able to remove the equipment of the teams if you want so Armor isnít all that important. You should be sure to sharpen your weapons for each party because each group will have a boss fight.

Shiva Passage
Enemies:
Almenga Soldier
Almenga Captain
Mountain Tiger
Parasite
Manticore
Pandoraís Box
Almenga Summoner

Noticeable Steals are:
Imperial Mail from the Almenga Captains.
Menu #6 from Pandoraís Box.
Restore from Parasite.

Posted on: 2009/6/19 1:21
_________________



Re: Exit Fate #482
Offline   Aura
  Amaranthian
gold   673 Gold
Level : 20
EXP : 58
HP : 0 / 489
MP : 165 / 8523
Like the game states, you can press A to change between parties. There is a save point in each of the starting rooms in case youíre interested. You will notice circles with patterns inside them in front of doors. These are the locked doors that was mentioned in the story. There is Star, Moon, and Sun patterns. You may notice that there will be a few doors that donít have the circles in front of them but are still locked . Thereís one of these doors for each of the parties. All these doors do is connect the four paths together and allows easy passage through the passage from the entrance to the exit. Thereís no extra chests; thereís no special events. Thus, you can just ignore them as they arenít unlocked until youíve completed the dungeon. Also take note that once youíve completed this dungeon, the enemies will disappear.

If you move everybody as far as they can, Harvey and Jovian will be stopped by doors. Daniel and Ayara could be stopped by doors but they also can access switches. Because of this, itís possible that there is more than one way to get through this area. This is how I did it:

Hit Danielís switch to allow Harvey to move forward. Follow the path until you can fork left and right. Go left and into the door. Switch to Ayara and hit the switch. This allows Daniel and Jovian to advance forward but locks Ayara in her room. Move Daniel past the door that blocked his path, but then have him just wait there for now. Move Jovian forward north for two chests and then head west to the other door that was locked. Head north and then east when you come to the locked door. In this next room, head north through the door you come to and head east for a chest. Next, head west and go in the door. Hit the switch and switch back to Daniel.

Go north through the door for two chests. Then head back and go west. Follow the path until you come to a locked door, stairs to your west, and an open doorway to your east. Go east for a chest. Now go up the stairs and follow the path until the fork. Go east and follow the straightforward path until another fork. Go west and into the switch room. Donít touch the switch just yet. Then switch to Harvey and have him hit his switch to turn it to Moon. Switch to Jovian.

Next, have Jovian advance through the door that was locked to him before. Go north and at the fork go west and follow the path to another locked door. Switch to Ayara. Have Ayara hit her switch and then switch back to Jovian. Move Jovian through the door and all the way to a switch that you can step on.

Switch to Harvey, hit his switch, and switch back to Ayara. Have her finally exit this room and advance forward to a locked door. Switch to Daniel briefly to unlock the door and switch back to her. Go north and into the first room you come across for a chest. Continue on, ignore the next opened door, and go to her switch to stand on.

Switch to Harvey and move him east to the end of the hall then south. Pick up the chest as youíre heading south. Follow the path all the way to his standing switch. Switch to Daniel and move back to the fork. Head north this time and youíll find his standing switch. Once all parties are standing on the switches, the doors in front of them will open. Inside are the bosses for the parties (most have to travel through a couple of small rooms to get to them). Remember, you can switch armor between parties and also after defeating the bosses.

Harvey:
Almenga Soldier x3
(these are normal enemies)

Mahadevi
Level 55
HP: 2200
STR: 118
MAG: 153
PDF: 105
MDF: 115
SPD: 112
ACC: 112
DEX: 87
Steal: Fireball

This fight shouldnít be too difficult. Take out the soldiers quickly and then take down the boss. She (he?) can hit pretty hard and blind you, but it shouldnít take too long if youíre prepared. Youíll receive 11400 ans for defeating them.

Daniel:
Elder Summoner
Level 53
HP: 1200
STR: 105
MAG: 110
PDF: 71
MDF: 115
SPD: 86
ACC: 97
DEX: 86
Steal: Charged Jet

Indra
Level 56
HP 2500
STR: 158
MAG: 122
PDF: 114
MDF: 110
SPD: 110
ACC: 122
DEX: 85
Steal: Thunderbolt

Defeat the Summoner first since she can heal and will go down quickly. This fight should be pretty easy.

Jovian:
Almenga Soldier x3
(again, normal enemies)

Nandi
Level 54
HP: 2000
STR: 137
MAG: 101
PDF: 108
MDF: 94
SPD: 99
ACC: 101
DEX: 68
Steal: Frostwave

Take out the soldiers first again and then go after the boss. Nandi can hit pretty hard and can hit all of your characters, but it shouldnít be anything too severe. If this boss can cause freeze, I never ran into it. The boss should fall quickly. You receive 10900 ans for defeated them.

Ayara:
Almanga Soldier x3
(normal enemies)

Kama
Level 54
HP: 1800
STR: 102
MAG: 158
PDF: 99
MDF: 119
SPD: 118
ACC: 102
DEX: 89
Steal: Photon Beam

As always, take care of the soldiers first and then the boss. What makes this one difficult is Kama is fast and can use Fragile which gives the freeze status to a character. Take down the boss quickly (physical strikes are slightly better than magical). You receive 10400 ans

After you have defeated all of the bosses, there will be a series of scenes to watch. When you have control again, your mission is to head to Levier with Jovian and Angel

World Map
Enemies:
Mountain Tiger
Green Wolf
Pandoraís Box

Straight in front of you on the world map is your destination of Levier. The Forgotten Cave is in the mountain to the northeast of here, but you are most definitely not ready for it. To the northwest is Jormundgand and a bridge that you canít cross. To the east is another bridge that you canít cross. You canít access Jormundgand yet, so you might as well just head to Levier

Levier
Weapon Shop:
Sharpen weapons to level 11

Armor Shop:
Golden Robe 34000 (+13 PDF, +10 MDF, 6 WGT)
Golden Vest 36000 (+21 PDF, 10 WGT)
Golden Plate 40000 (+28 PDF, 15 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

You can talk to Angel and Jovianís parents, but they donít say anything important (except that Angelís father is the blacksmith). You can find a chest in Jovianís room, so go take it. Once youíve looked around town, go to the orphanage. Go into the door that you see for a scene. After the scene, return to your castle and head you know where.

After this scene, Bast will be in your party and you must head to Tal Gren. There is a glitch that will allow you to walk across the river just south of the fort, but I donít recommend it as I havenít tested it out. The legitimate way of advancing is to talk to Eander to be sent to Jinen Gama.

Jinen Gama
Enemies:
Black Death
Brown Serpent
Harpy
Sand Shark

Head east and follow the straightforward path until you reach a fork (there will be a few very small forks along the way, but they are dead-ends) and head on the upper path for a chest. Then take the one below it to continue. At the next fork, continue east for two chests and then head south. Continue along the path until you run into a scene.

Boss Fight
Rashnu
Level 64
HP: 2750
STR: 228
MAG: 209
PDF: 128
MDF: 201
SPD: 177
ACC: 122
DEX: 138
Steal: White Fez

This guy is strong and fast. Luckily his defense isnít too high. Give him all youíve got and hopefully heíll go down quickly. During the battle he might ďsheath his swordĒ. I have not figured out what exactly this does, but believe that it is probably similar to what the elementals did back when you faced them a.k.a. waste a turn. You receive a Lightstrike and 55000 ans for defeating him.

Tal Gren
Weapon Shop:
Sharpen Weapons to level 12

Armor Shop:
Golden Robe 34000 (+13 PDF, +10 MDF, 6 WGT)
Golden Vest 36000 (+21 PDF, 10 WGT)
Golden Plate 40000 (+28 PDF, 15 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

Magic Shop:
Regen 32000 (Recovers hp over time)
Lock 32000 (Temporarily locks all status on target)
Haste 32000 (Temporarily raises speed)
Barrier 32000 (Temporarily halves physical damage)
Shield 32000 (Temporarily halves magical damage)
Blink 32000 (Gives a chance of dodging any attack)
Cure-All 30000 (Heals all allies)
Cure 12500 (Heals one ally)

Watch the scenes that play out. When you have control, youíll be in Tal Gren and are supposed to leave. Check out the town first. The magics here are new and you might want to take a look at them. Supposedly some of these magics are necessary for defeating some of the future bosses. Once you are done, itís time to head back to your castle. Rashnu is willing to escort you out. If you donít want to go through the mountains again, take him up on his offer. Once at the beginning of the dungeon, talk to your man to leave the area. A short meeting and then talk with Eander to start the war battle.

War Battle 11
If youíre lucky, they wonít move many troops after your back attack. Be careful but have Danielís side move quickly otherwise theyíll wipe out Bast, Jovian, and Merrick.

After the battle, watch the scenes and then form a party. At this boss fight, donít even try. You canít win the battle. You wonít even be able to damage them. When you have control, leave the room and pick up the chest. Then go ahead and continue on.

War Battle 12
If this battle looks too good to be true, then it probably is. After you advance to a certain section, more troops will appear and youíll eventually retreat.

Back at the Fort watch the scene. Now itís time for the REAL battle.

War Battle 12.1
Hmm... Tarlia is missing again. Another ambush? Probably. They already do outnumber you. Move your forces up and watch out for that ambush! After the ambush that really does come, carefully continue on with the battle and aim for Ash.

After the battle, scenes and Tarlia will join your army. Form a party and continue. You immediately have the boss fight.

Boss Fight
Riftgate
Level 64
HP: 3000
STR: 258
MAG: 207
PDF: 86
MDF: 198
SPD: 189
ACC: 181
DEX: 172
Steal: Blink

This boss has low physical defense but strong physically and magically. Take it down quickly to earn Battle Plan #10 and 60000 ans.

There will be a short scene and then...

Chapter 8
There will be some scenes. Bruce will join your army. Time for another war battle.

War Battle 13
This battle looks very weird. Surprisingly during the battle nothing happens. Perhaps after the battle...

When you have control, you can move forward if you want. However, now that you have liberated Kirgard, you might as well look around the country first. On the other side of Ft. Brahma, you will find the city of Valduz. In the north is the capital. Just east of the capital is Bandit Cave which has completely nothing, and to the far east is Jinen Gama. Stop by Tal Gren and talk to Rashnu for Battle Plans #17.

Valduz
Item Shop:
Quartz Armlet 7500 (+2 MP Regen)
Chain Belt 6000 (+20 HP)
Red Bandana 6000 (+4 SKL)
Red Cape 6000 (+4 DEX)
Red Glasses 6000 (+4 ACC)
Velvet Scarf 6000 (+4 SPD)
Brass Badge 6000 (+4 STR)
Brass Ring 6000 (+4 MAG)
Mithril Orb 6000 (+4 MDF)
Mithril Bracer 6000 (+4 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

You can find Avelion in the center of town. Do NOT talk to him yet. Talking to him will begin a quest to recruit him and you more than likely are not ready for it yet. Come back for him later.

St. Reinard
Item Shop:
Quarts Amulet 7500 (+2 MP Regen)
Studded Belt 12500 (+40 HP)
Blue Bandana 12500 (+8 SKL)
Blue Cape 12500 (+8 DEX)
Blue Glasses 12500 (+8 ACC)
Satin Scarf 12500 (+8 SPD)
Silver Badge 12500 (+8 STR)
Silver Ring 12500 (+8 MAG)
Titanium Orb 12500 (+8 MDF)
Titanium Bracer 12500 (+8 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen weapons to level 13

Armor Shop:
Royal Robe 65000 (+17 PDF, +13 MDF, 10 WGT)
Royal Coat 68000 (+36 PDF, 17 WGT)
Royal Plate 75000 (+48 PDF, 25 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

Magic Shop:
Heal 75000 (Heals one ally)
Regen 32000 (Recovers hp over time)
Lock 32000 (Temporarily locks all status on target)
Haste 32000 (Temporarily raises speed)
Barrier 32000 (Temporarily halves physical damage)
Shield 32000 (Temporarily halves magical damage)
Blink 32000 (Gives a chance of dodging any attack)
Cure-All 30000 (Heals all allies)
Lightshield 17500 (temporarily protects against Light damage)
Darkshield 17500 (temporarily protects against Dark damage)
Fireshield 17500 (temporarily protects against Fire damage)
Iceshield 17500 (temporarily protects against Ice damage)
Watershield 17500 (temporarily protects against Water damage)
Thundershield 17500 (temporarily protects against Thunder damage)
Cure 12500 (Heals one ally)
Lightstrike 10000 (temporarily infuse targetís weapon with Light element)
Darkstrike 10000 (temporarily infuse targetís weapon with Dark element)
Firestrike 10000 (temporarily infuse targetís weapon with Fire element)
Icestrike 10000 (temporarily infuse targetís weapon with Ice element)
Waterstrike 10000 (temporarily infuse targetís weapon with Water element)
Thunderstrike 10000 (temporarily infuse targetís weapon with Thunder element)

Posted on: 2009/6/19 1:22
_________________



Re: Exit Fate #483
Offline   Aura
  Amaranthian
gold   673 Gold
Level : 20
EXP : 58
HP : 0 / 489
MP : 165 / 8523
Seriously, if Kirgard actually used the stuff that their shops sell, the war with Zelmony would have been over long ago. Check out the shops and then head out. The castle has nothing in it right now.

Jormundgand
Enemies:
Frost Giant
Flying Fish
Needler Tortoise
Drow Fairy

Follow the path to the first fork and head north. At the next fork, head west for a chest and then north. Youíll come to a scene. Once you have control, head back into the area that the scene was and get the chest. Go back and then north this time. After a pretty straightforward path, youíll come to a fork. Head west for two chests and then go back and north for another scene. Continue north until a save point.

War Battle 13
Thereís only two units here against your army, but they are pretty strong and are mages. Be careful. You might want to keep Danielís unit away from them.

Hall of Memories
Enemies:
Merman
Stalker
Deep Spawn
Scylla
Charybdis
Black Cat

Afterwards there will be some scenes and youíll have Yan and Deus in your party. Head inside and youíll immediately come to a fork. Go west and into the room to find some of the remaining people. Talk to them to learn some information. Make sure that you check all of the bookshelves as you come to them to find translated text. Go north at the fork this time and youíll already have a boss fight.

Marid King
Level 68
HP: 3000
STR: 166
MAG: 249
PDF: 138
MDF: 147
SPD: 184
ACC: 157
DEX: 166
Steal: Djinni Shoes

This guy is sort of fast and has high magical powers. Shouldnít be too difficult, but he can put you to sleep. Youíll receive a crystal orb and 22000 ans for defeating him.

After the battle, head of the stairs. You can now go west, east, and south. The east and west paths lead to a chest each and some bookcases. Go through the south door now. Youíll eventually come to a room with four floor switches that control pillars at the bottom of the stairs. Itís not hard to figure it out. Figure out which switch does which. This chart should help:

Top left: Changes 3rd
Bottom left: Changes 2nd and 4th
Top right: Changes 1st and 4th
Bottom right: Changes 3rd and 4th

Collect the chest once you solve it and head south. Another boss fight

Boss Fight:
Fafnir
Level 69
HP: 2800
STR: 235
MAG: 219
PDF: 189
MDF: 187
SPD: 204
ACC: 208
DEX: 166
Steal: Purple Cape

Right Wing
Level 67
HP: 1300
STR: 1
MAG: 1
PDF: 207
MDF: 164
SPD: 1
ACC: 1
DEX: 167
Steal: Nothing

Left Wing
Level 67
HP: 1300
STR: 1
MAG: 1
PDF: 158
MDF: 201
SPD: 1
ACC: 1
DEX: 167
Steal: Nothing

This battle should not be hard at all. Just look at those stats. You receive a Diamond Dust and 22500 ans for defeating this boss.

Save and then continue onward. At the fork, head west for more bookshelves and a treasure chest. Go back to the fork and head north for another boss fight.

Boss Fight
Tlazolteotl
Level 70
HP: 3400
STR: 259
MAG: 347
PDF: 233
MDF: 197
SPD: 178
ACC: 178
DEX: 138
Steal: Haste

The only thing this boss has strong physical attacks and can inflict status effects to you. You receive an Inferno and 25000 ans.

After the battle, check the bookshelves and head north. More bookshelves and a chest as you continue on. In the next room are more step switches. The switches are pretty straightforward. You only have to hit them once (except for the middle one which needs to be hit twice). In the next room there is one switch. Hit it and go through the door. Youíll be back in the room where you faced the Fafnir. Take the far east door for another scene and boss fight.

Boss Fight
Thanatos
Level: 71
HP: 3500
STR: 331
MAG: 184
PDF: 186
MDF: 219
SPD: 202
ACC: 202
DEX: 163
Steal: Power Gear

This guy has a move that can instantly kill one of your party members. Other than that, heís a piece of cake. You receive a Purple Herb and 30000 ans for defeating it.

After the battle, read all of the books and then continue onward through a few rooms until you reach another scene and the final boss fight.

Boss Fight
Phaseshaper
Level 72
HP: 4000
STR: 318
MAG: 269
PDF: 106
MDF: 243
SPD: 243
ACC: 222
DEX: 222
Steal: Solar Flare

This guy is strong but has bad defense. He also likes to evade attacks (either that or I was really unlucky/have a bad setup). You receive Menu Set #9 and 35000 ans for defeating him.

After the fight, read the bookshelf in the lower right to activate a scene. When you have control, read the rest of the books and then exit the room for another scene. You will be in Nifl Woods when you gain control. Like Yan Angwa stated, you will need to form 3 parties, but only Danielís group should be strong. You are going to be finishing off the two commandos and the battle against them is one of the hardest battles in the game. It is suggested that use learn how to use the buff spells in paired with Lock.

However, before you go face them, leave the forest.

World Map
Enemies:
Snow Worms
Ice Wolf
Flying Fish

Jormundgand is in the southeast of this area. Muspelheim just north of it. Hall of Memories in the south central region. A cave above Muspelheim that you canít get to yet (Lutherís quest). In the west is Nifl Woods, above this is Niflheim, and in the far north is the North Almenga Border. Go to Niflheim first.

Niflheim
Item Shop:
Opal Amulet 25000 (+4 MP Regen)
Giant Belt 50000 (+80 HP)
Purple Bandana 50000 (+16 SKL)
Purple Cape 50000 (+16 DEX)
Purple Glasses 50000 (+16 ACC)
Silk Scarf 50000 (+16 SPD)
Gold Badge 50000 (+16 STR)
Gold Ring 50000 (+16 MAG)
Crystal Orb 50000 (+16 MDF)
Crystal Bracer 50000 (+16 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Find Kella in the town and tell her where you found Frore. She then leaves. Other than that, thereís nothing but the item shop in this town. Return to Tracia now and speak to Kella again. Frore fled to Madrigal. Speak to him (try to recruit) and then go back to Kella in Tracia. Sheíll leave to Madrigal in search of him. Return there to find out he fled again. Repeat these steps with Harlinton (find him, talk to him, return to Kella, but instead of returning to Harlinton head to Niflheim) and youíll finally recruit Frore. Unfortunately you never get Kella. Head to Muspelheim now.

Muspelheim
Item Shop:
Quarts Amulet 7500 (+2 MP Regen)
Studded Belt 12500 (+40 HP)
Blue Bandana 12500 (+8 SKL)
Blue Cape 12500 (+8 DEX)
Blue Glasses 12500 (+8 ACC)
Satin Scarf 12500 (+8 SPD)
Silver Badge 12500 (+8 STR)
Silver Ring 12500 (+8 MAG)
Titanium Orb 12500 (+8 MDF)
Titanium Bracer 12500 (+8 PDF)
Brown Herb 40 (Heals 100 HP)
Green Herb 5000 (Heals 500 HP)
Silver Dust 120 (Heals 40 HP for entire party)
Gold Dust 15000 (Heals 200 HP for entire party)
Memento 12 (cures amensia)
Antidote 20 (cures poison)
Prism Lens 10 (cures blind)
Voice Box 15 (cures silence)
Energy Drink 18 (cures enfeeble)

Weapon Shop:
Sharpen weapons to level 14

Armor Shop:
Royal Robe 65000 (+17 PDF, +13 MDF, 10 WGT)
Royal Coat 68000 (+36 PDF, 17 WGT)
Royal Plate 75000 (+48 PDF, 25 WGT)
Golden Helmet 22500 (+11 PDF, 6 WGT)
Golden Hat 20000 (+8 PDF, 4 WGT)
Golden Greaves 14000 (+8 PDF, 6 WGT)
Golden Boots 11500 (+6 PDF, 3 WGT)

You can find Luther inside the INN. Agree to help him out and youíll go on a quest to find the vampire. Also, this is the last of the blacksmiths to speak with. If youíve brought Nikolai to all of the blacksmiths, this blacksmith will teach Nikolai. As a result, Nikolai will be able to sharpen your weapons to 15. Head north and enter the cave.

Nocturn Keep
Enemies:
Little Scarlet
Wraith
Ghoul
Harbinger

There are four doors you can go through in this first area. Two at the top of stairs, two on the ground. Go through the door on the ground in the east. Collect the chest here and then through the door at the bottom of these stairs. Collect this chest and then head back through the two doors to return to the entrance way.

The other door on the ground and the door at the top of the stairs on the east side connect to each other. That leaves the door on the top of the stairs in the west. In this next room, go through the door in the center. Collect the chest here and then go back through the door. Head through the door in the west from here. In here, pass the center door and go through the door in the east for another chest. Head back and go through the center door. Collect the chest and go through the door west of you. Now head north until the scene.

Boss Fight
Vanrushal
Level 74
HP: 4500
STR: 345
MAG: 306
PDF: 211
MDF: 231
SPD: 249
ACC: 215
DEX: 215
Steal: Dark Matter

Unless he spams Dark Matter, he shouldnít be too difficult. Keep your HP up and heíll go down after a while. You receive a Darkshield and 110000 arns for defeating him.

After the battle, Luther and Vanrushal will join your army.

Return to Valduz now and finally talk to everybody in town. Talk to Avelion and accuse her of being the dragon. Sheíll leave and open up Mt. Ea next to the town. Go there.

Mt. Ea
Enemies:
Deathgaze
Paragon
Chimaera
Earth Worm

By now this place shouldnít be too difficult; however, the boss could still be hard. At the fork, head west. At the next fork, head west again and go north for a chest. Head back and take the other path north. Another fork but ignore the north path and contiue east. Now another fork with a save crystal. Go east and take the chest. Return to the fork and go north. Watch the scene and prepare for battle.

Boss Fight
Tiamat
Level 66
HP: 3500
STR: 286
MAG: 244
PDF: 160
MDF: 160
SPD: 153
ACC: 150
DEX: 120
Steal: Lock

If you did this battle when you first could have, her attacks that deal between 200 to 400 damage to all party members wouldíve made the battle extremely hard. Are you glad I told you to wait? Youíll receive a Black Dragonplate and 75000 ans for defeating her.

After the battle, watch the scene. Avelion keeps her promise and joins your army. Head to St. Reinard with her in your party. Enter the small house in the west side of town and talk to the man sitting down (Ice). Ice will join your army.

Head to Levier now. To the east of the town is a small mountain. You can actually enter it even though it doesnít look like it.

Forgotten Cave
Collect the two chests and then go talk to the guy in the back. Try to recruit him and youíll be thrown into a boss fight.

Demilich
Level 63
HP: 3333
STR: 194
MAG: 224
PDF: 124
MDF: 194
SPD: 147
ACC: 118
DEX: 133
Steal: Black-Green Cloak

He may look weak, but he will be able to instantly kill a single party member with SInkhole. You will receive Menu Set #3 and 66666 ans for defeating him.

After the battle, Sormaus will join your army. Now get Rorschach in your party and head to Ashton Port. Talk to the townsperson in the southeastern part in town to activate a scene. Talk to Yomiko to activate an event.

Shadow Clan
Enemies:
Shadow Assassin
Shadow Clan
Navar

Youíll immediately be thrown into a battle against 6 members of the Shadow Clan. They donít have much life, but considering there are 6 of them and that they are fast and strong, the battle will be hard for someone who isnít prepared. Random battles in this area will be more of these ninjas, so if you canít beat this first group, youíre not ready for this area yet. Take note that there are two different types of ninjas. The Assassins have better stats and can also instantly kill a party member.

Anyways, save a separate file at the save crystal (especially if youíre barely able to beat the ninjas) and keep coming back here every now and then to save your game so you donít lose anything. Head inside and head north for a chest. Head east and exit the building after the forced battle. Nothing but ninjas in the first building; a chest in the far east building. Head north through the path. Take the chest, save, and enter the building. After one more forced battle, itís time for the boss.

Boss Fight
Fu'kubei
Level 83
HP: 2000
Steal: Nothing

I can only list what I have listed because this boss changes stats and element after you ďkillĒ him. So technically, you could say he has 12000 HP. The secret to this battle is to use buffs. Pack on all of the buffs you can on one character and then Lock it in place. Move on to the next character and do the same thing. This will help protect you against most of his attacks until it wears out(although he will still have some strong attacks that youíll have to remedy with healing spells. When you finally beat him, you receiveBattle Plan #18 and 200000 ans.

After the battle,Gilbert and Yomiko join your army and will be out on the world map. Shadow Clan is located just east of St. Reinard, btw.

Congratulations! If you have been following this guide completely, you now have every single possible recruit (including all of the mandatory recruits). Return to your castle just to double-check. You may have noticed that deep down in the dungeon of your castle there was a treasure chest that ďneeded the strength of 75 menĒ to open. Well, you now have 75 recruits, so you can go open that chest. Unfortunately, itís nothing gamebreaking. All that the chest contains is Battle Plan #23.

Now itís time to go take down those two demons. Finish preparing your troops (i.e. sharpen weapons, buy magics, buy armors, buy items, level up) and return to Nifl Woods. Remember, you will need 3 parties, but you should note that the first two groups are there to lose. It will help take down the demons if theyíre strong, but itís not necessary.

Nilf Woods
Take note that Inspiration increases their stats, so these stats I have listed could possibly change. In fact, Demon Sickís stats are incorrect because he used Inspiration before I could scan him. Anyways, first Yan Angwaís group will face only Demon Trevor.

Boss Fight
Demon Trevor
Level 74
HP: 7000
STR: 329
MAG: 249
PDF: 236
MDF: 174
SPD: 220
ACC: 245
DEX: 172
Steal: Gold Badge

Next itís Deusís battle.

Demon Sick
Level 74
HP: 6500
STR: 324
MAG: 299
PDF: 202
MDF: 264
SPD: 297
ACC: 244
DEX: 212
Steal: Gold Ring

And finally itís time to battle them both together. Take note that if you stole from them, they wonít have an item to steal (or maybe they never had something to steal in the first place). Also, Iím not sure but their stats might be influenced by your previous battles against them.

Boss Fight
Demon Trevor
Level 74
HP: 3500/7000
STR: 286
MAG: 203
PDF: 226
MDF: 201
SPD: 180
ACC: 229
DEX: 161
Steal: Gold Badge or Nothing

Demon Sick
Level 72
HP: 3250/6500
STR: 254
MAG: 233
PDF: 182
MDF: 243
SPD: 222
ACC: 207
DEX: 180
Steal: Gold Ring or Nothing

Once you finally finish these guys off, youíll receive Dark Matter, Solar Flare, and 180000 ans.

After the battle, Sick and Trevor die and youíre back in your castle. Guess where youíre supposed to go. Before you reach there though, talk to Erin in her room for Battle Plan #19. (You may have been able to get this earlier. I just didnít realize it.) On your way there, you run into Tarlia and Jovian. You are now supposed to go to the Almenga Border just north of Nilfheim. Once youíre at the border, there will be a scene and then youíll be stuck in the Spiritual Plane.

Spiritual Plane
Enemies:
Non-Euclidian Horror
Poltergeist
Eyestalker
Mara

There are two crystals in this starting spot: One to save and one to change party members. Head all the way south to find another crystal. When you touch this crystal, you are transported into another room that sort of looks like a reflection of this room. The controls are now backwards, so left is now right and up is now down. Arenít you glad I have been referring everythin as east and west instead of right and left?

If you didnít get one before, you can steal Raindow Ore from the Mara. You shouldnít need it, but itís available.

Head down the west path for a chest and then head through the northeast pathway. There will be another crystal that will lead to a short scene. The controls will be normal in this next area. There is a chest in the east and another crystal in the northwest. Once you go through the crystal, the controls will be backwards again for a short room. Head through the crystal in the north.

There is a save crystal right in front of you here. There is a hidden path just above the save crystal that could lead you to another crystal, but you are probably not ready for the optional boss there. Get the chest in the south as you make your way to the crystal in the west. Another scene.

Upside down again but the path is straightforward. The crystal on the east is the one thatís the save crystal.

Boss Fight
Mephisto
Level 77
HP: 4000
STR: 226
MAG: 327
PDF: 239
MDF: 272
SPD: 249
ACC: 226
DEX: 219
Steal: Checkered Robe

After all of the preporations you made for the Demons, this guy should be a piece of cake. You receive 175000 ans for defeating him.

Posted on: 2009/6/19 1:23
_________________



Re: Exit Fate #484
Offline   Aura
  Amaranthian
gold   673 Gold
Level : 20
EXP : 58
HP : 0 / 489
MP : 165 / 8523
After the fight, there will be some scenes and youíll be out of the place. The save crystal there will bring you back to the Spiritual Planes whenever you want to head back for that optional boss. Head to Muspelheim and enter the building next to the INN Now go back to your castle Meeting Room is all I need to say. At night, go find Nashal in the top of the barracks (this probably couldíve done at any time but I just found out about it). After talking to her, find Eander in his room to continue. Next morning go talk to Yan Angwa, talk to Bruce for Battle Plan #3, and then go to the meeting room. Talk to Eander to start events that lead to the very last War Battle in the game.

War Battle 14
Watch out for Leoniusís. Reginís, and Gudrunís units. Other than that, thereís nothing special about this battle. This battle is actually pretty difficult. Gudrunís unit was able to OHKO any of my units and by the time she got to me, I was already pretty weak. Seriously, by the time I finally beat her (which Iím sure was luck in itself), I was down to just 1 unit of archers and Danielís unit. About half of her units were left.

Itís now time for the final dungeon of the game. However, there are things you can do beforehand. head out into the world map.

World Map
Enemies:
Mustang
Snow Tortoise

Not much to this last portion of Almenga. To the north is the capital, the west is Jotunheim, and the south is the border. Head to Jotunheim.

Jotunheim
Magic Shop:
Heal-All 32000 (Heals all allies)
Solar Flare 25000 (Light damage to one enemy)
Dark Matter 25000 (Dark damage spread over all enemies)
Inferno 25000 (Fire damage to all enemies)
Iceblast 25000 (Ice damage to a column)
Aquabeam 25000 (Water damage to a row)
Shockfield 25000 (Thunder damage to adjacent squares)
Heal 7500 (Heals one ally)

There is a chest in the northeastern part of this town. Thatís all thatís here (although if you do the Griver thing later, this town will have more meaning.)

Now, if you donít want to do the optional bosses, skip down to the capital If not make sure you are really prepared for the optional bosses. These bosses are all over level 90 so youíll want the best armor, level 15 weapons , many high level spells, and your level in the 80s or higher. The best place to gain these things is right inside the last dungeon. Donít worry, as long as you stay in the first room, youíll be fine. When ready, head back to the Spiritual Planes and go to through that hidden path I mentioned. This will lead you straight to a crystal and then straight down to a boss fight.

Boss Fight
Hugin
Level 90
HP: 6500
STR: 551
MAG: 413
PDF: 472
MDF: 358
SPD: 358
ACC: 342
DEX: 311
Steal: Asgard Plate

Munin
Level 90
HP: 6500
STR: 500
MAG: 543
PDF: 354
MDF: 453
SPD: 429
ACC: 374
DEX: 366
Steal: Asgard Robe

Munin has slightly worse physical defense but Huginís Stomp is very deadly. Itís up to you which one you want to eliminate first. I personally took at Hugin first so that I was a little safer later on in the battle. Youíll receive Battle Plan #22 and 500000 Arn for defeating them.

After defeating them, go ahead and leave the planes. Since youíve defeated them, you might be ready to take on the Shadow Bosses. Head to the Orphanage in Levier and talk to Eliza for Menu Set #8. Then go upstairs to Danielís room. Here youíll find the Shadow Legionaires in random battle. They are really difficult so I decided to post their stats as well.

Shadow Legionaires
Level 90
HP: 5000
STR: 374
MAG: 334
PDF: 374
MDF: 393
SPD: 354
ACC: 334
DEX: 334
Steal: Nothing

However, if you can make it to the person in the room before running into any of the random battles, youíll find Shadow Daniel.

Boss Fight
Shadow Daniel
Level 90
HP: 10000
STR: 531
MAG: 512
PDF: 374
MDF: 531
SPD: 453
ACC: 374
DEX: 354
Steal: Nothing

He may look easier than what youíve dealt with already, but his Heavenís Gate could deal nearly 2000 damage to ALL of your characters if they arenít protected by Blink. Pack on the buffs as fast as you can if you hope to survive. Youíll win Arch-Angelís Halo and 999999 Arn for defeating him.

After the battle, you will be treated to some scenes and then itís time to move on to the next one. Now, Iím not sure if you need the actual character with you when you go to the next shadow boss (I noticed when I got to Tarlia that I donít need her with me to face Shadow Tarlia) but just in case you do, add Erin to your entourage or party. On a side note, add Ryan to your entourage (unless you want to use him in your party). Head to Matrech and go to where you first met Ryan. The door in the back can be opened if heís with you and you can get Battle Plan #7. Now head to Erinís office. You can find the same random enemies here and Shadow Erin is in the back.

Boss Fight
Shadow Erin
Level 90
HP: 12500
STR: 571
MAG: 374
PDF: 492
MDF: 393
SPD: 480
ACC: 393
DEX: 386
Steal: Nothing

Shadow Erin is different than Shadow Daniel. She has more HP and her attacks are more physical. Once again set up a wall of buffs quickly and keep yourself alive. You receive Boots of Hermes and 999999 Arn for defeating her.

After the battle, youíll be given some more scenes to watch. Next itís time to go find Shadow Eander. Make sure heís in your party or Entourage and head to the Castle in St. Reinard. Inside the castle, head straight up until you reach the dark room.

Boss Fight
Shadow Eander
Level 90
HP: 15000
STR: 669
MAG: 453
PDF: 512
MDF: 413
SPD: 543
ACC: 393
DEX: 378
Steal: Nothing

So his stats are better than Erinís thus making this battle more difficult, possibly. Except for one of his attacks, it seemed to me like he was weaker than Erin. Use the same strategy as the last fight. You win a Crystalline Crown and 999999 Arns.

After the battle, youíll be treated to some more scenes and then itís time to find the next Shadow Boss. Get Tarlia with you and head to Muspelheim. Go into the INN and go into the back to find Shadow Tarlia.

Boss Fight
Shadow Tarlia
Level 90
HP: 15000
STR: 689
MAG: 433
PDF: 630
MDF: 433
SPD: 531
ACC: 413
DEX: 354
Steal: Nothing

As usual, the stats are better than the last boss. Her spells can add status which could be bad for you at this point. Follow the same strategy and take her down. You receive Zeus Mail and 999999 Arn for defeating her.

There will be more scenes and then itís time to go face Shadow Ljusalf. Head to Alfheim and go to the second floor of the INN to find him.

Boss Fight
Shadow Ljusalf
Level 90
HP: 20000
STR: 590
MAG: 590
PDF: 433
MDF: 551
SPD: 571
ACC: 354
DEX: 362
Steal: Nothing

Follow the same strategy youíve been following. His physical defense is his weakspot so aim for that. His Water Spout can silence your character and Deep Blue can put you to sleep so watch out for that. Maybe I was lucky, but I found him to be the easiest of the Shadow Bosses. Just make sure you have plenty of Restores because he might be able to OHKO a single character with some of his spells. You receive Lord-Sorcerorís Gown and 999999 Arn for defeating him.

Another group of scenes and then itís time to go after the final Shadow Boss: Shadow Yan Angwa. He is located where you finished off Trevor and Sick.

Boss Fight
Shadow Yan Angwa
Level 90
HP: 25000
STR: 709
MAG: 630
PDF: 512
MDF: 512
SPD: 630
ACC: 433
DEX: 374
Steal: Nothing

The last of the Shadow Bosses and the one with the best stats. You should know the drill by now with these shadow bosses. You receive Mashimizuís Robe and 999999 Arns.

After the battle, there will be some more scenes. Now that all of the Shadow Bosses are done, thereís not too much else you can do. Head to Vanaheim, the capital ofAlmenga.

Vanaheim
Enemies:
Almenga Elite
Almenga Colonel
Almenga General
Lightning Bolt
Grand Conjurer
Dracoknight
Red Dracoknight
Sirius Lux
Starshine

If you took on the shadow bosses, this dungeon should be pretty easy for you. If you want to learn more background about some characters, bring Griver with you (entourage works as well). Tarlia also has a comment, but itís nothing groundbreaking. Once inside take the eastern path through a door and into a straight path out into another room. In this room head east and south into a room for a chest. Back outside north is locked so go west. Pass through this room and continue west. In the next room ignore the first south and go through the second one for another chest. Now head back out of this room and head back east. Head north of the save crystal and into the next room. Time for a boss fight. Since this fight is one-on-one, I canít post the stats for it. You receive Battle Plan #4 and 200000 arn for defeating the boss.

After the boss is defeating, head west, south, and west for a chest. Head back to where the boss fight was and head east, north, west, and north for another save crystal. Take either path south as they connect in the next room. West is locked so go east into another room. There are two chests south of you, an empty room east, and the path north that sends you west into the next room. West leads to a room that has a chest in the bottom and a locked door that will force you back into this room. Go south into the next room. East leads to a chest and west is the direction to head. In the next room, head north instead of east for another save crystal. Head west at the fork and head through the next room. Save at the crystal. Up ahead is the scene with Griver.

Boss Fight
Gudrun
Level 86
HP: 4000
STR: 446
MAG: 439
PDF: 343
MDF: 377
SPD: 350
ACC: 319
DEX: 219
Steal: Valkyrie Dress

Compared to the shadow bosses, this is a piece of cake. If you havenít faced them, watch out for her ice attacks. Still, she shouldnít be too much of a problem. You receive a Crystal Battlehelm and 250000 arn for defeating her.

After the fight youíll see a scene if you have Griver with you. Afterwards head through the door. Go east and through the south door for a chest. Then head back and go through the door in the west. Head north in the next room and then in the room after go through the northeast to find a chest. Then go through the door in the southwest. In this room, head west and then west some more. On the west side of this room, there are two chests. Afterwards, head north. Youíll be at a save crystal. Head north for the final series of bosses of the game.

Boss Fight
Brunhild
Level 88
HP: 6000
STR: 478
MAG: 437
PDF: 360
MDF: 364
SPD: 525
ACC: 360
DEX: 327
Steal: Nothing

Nothing special about this fight. Her spells use status effects. You win a Purple Herb and nothing else for beating her.

After the fight there will be a scene where the last boss appears.

Boss Fight
Hand of Fate
Level 90
HP: 8000
STR: 531
MAG: 512
PDF: 382
MDF: 413
SPD: 480
ACC: 393
DEX: 354
Steal: Nothing

There are also Fingers of each color who have the same stats they are:
Fingers
Level 86
HP: 1500
STR: 408
MAG: 274
PDF: 274
MDF: 377
SPD: 171
ACC: 332
DEX: 219
Steal: Nothing

I really canít suggest a decent strategy since the Shadow Bosses even made this battle easy. Each of the Fingers cast the strongest of their element to you and the Hand of Fate has some pretty strong attacks as well. Keep your HP up and take out the fingers quickly. Hand of Fate can also resurrect the Fingers. All you have to do is kill the Hand of Fate to win the battle, however.

Enjoy the scenes that play out because you have completed the game. Thereís only 1 ending to the game, so it doesnít matter how many characters you recruited.

Posted on: 2009/6/19 1:24
_________________



Re: Exit Fate #485
Offline   aislingyngaio
  Amaranthian
gold   14321 Gold
Level : 72
EXP : 51
HP : 1787 / 1787
MP : 4717 / 35286
The ending for the characters will actually change if there were major events. Like if you have Griever in the party when you defeat Gudrun, she will eventually take up her identity of Freya again. Otherwise she'll just run away again.

Posted on: 2009/6/19 5:25
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Re: Exit Fate #486
Offline   dreams2explore
  Amaranthian
gold   479 Gold
Level : 16
EXP : 94
HP : 0 / 398
MP : 109 / 6836
Well, it seems that Kashmeria (author) didn't come across all the secret scenes in the game then...

Posted on: 2009/6/19 16:28
_________________



Re: Exit Fate (Now with Walkthrough) #487
Offline   Aura
  Amaranthian
gold   673 Gold
Level : 20
EXP : 58
HP : 0 / 489
MP : 165 / 8523
Well, I didn't go through the whole thing to verify it's quality but it might be helpful to new players. As mentioned, it's his/her first attempt at writing a walkthrough so don't expect it to be perfect. Oh, and don't forget to use the ctrl+F feature to find something quickly

Posted on: 2009/6/19 20:58
_________________



Re: Exit Fate (Now with Walkthrough) #488
Offline   VelvetDew
  Amaranthian
gold   507 Gold
Level : 17
EXP : 17
HP : 0 / 404
MP : 112 / 6589
Thanks for posting the walkthrough here, Aura! It's really helpful and great!!!

Posted on: 2009/6/20 18:03
_________________



Re: Exit Fate #489
Offline   dreams2explore
  Amaranthian
gold   479 Gold
Level : 16
EXP : 94
HP : 0 / 398
MP : 109 / 6836
Well, here are some of the minor missable things in the game --


END GAME SPOLIERS (Secrets/Optional content)


If you take Keyser, Bruce, Eander, Jovian, and Rorschach to the showdown with Leonius then they all say some lines during the confrontation.

If you bring Greiver to the showdown with Gudrun you get to see a long flashback/montage. Tarlia only makes a comment on Gudruns death if Greiver is not present.

You can fight Hugin and Mugin in the spirtual plane by going down a semi hidden path.

If you show the Holy Grail to the guy in Harlinton who told you where Avalon was you can get the Regen spell very early.

A bunch of people in the castle say different things after key plot points. But some just say the same thing always.

If you talk to Nashal after you get her it initiates an event with Yan Angwa.

You can talk to Keyser in the jail when he gets captured.

Some items you can only get by talking to your characters or bringing them to see their family or other people.

Some of these are kinda obvious but you never know whether people missed them.

[Credit: planed scaped from GameFAQ's]

Posted on: 2009/7/12 1:09
_________________



Re: Exit Fate #490
Offline   aislingyngaio
  Amaranthian
gold   14321 Gold
Level : 72
EXP : 51
HP : 1787 / 1787
MP : 4717 / 35286
Err... I didn't get anything for bringing Jovian to see his mother, I think.

Posted on: 2009/7/13 7:16
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Re: Exit Fate #491
Offline   dreams2explore
  Amaranthian
gold   479 Gold
Level : 16
EXP : 94
HP : 0 / 398
MP : 109 / 6836
Well, he does say IIRC. Anyway, I'll delete it, don't wanna mislead players XD

Posted on: 2009/7/20 2:41
_________________



Re: Exit Fate #492
Offline   RamonIAm
  Amaranthian
gold   7 Gold
Level : 1
EXP : 86
HP : 0 / 21
MP : 3 / 334
GUYS HELP ME!!!



Well, 2 am I was sleepy so I saved the game, closed it, turned the PC off and went to sleep.


Next day, time to play again, so I turned the pc on, opened exit fate and...


There was no save file... the continue option is grayed, what the hell happened with my poor saaaave


If it is lost, what have I done wrong? And could someone give me a save after the grunthall Battle? (with an A-rank and with all the acquirable characters until now like mine was).


Thanks a lot in advance!

Posted on: 2009/7/24 1:34


Re: Exit Fate #493
Offline   aislingyngaio
  Amaranthian
gold   14321 Gold
Level : 72
EXP : 51
HP : 1787 / 1787
MP : 4717 / 35286
I have no idea what happened to your save files. They shouldn't disappear without reason or rhyme.

My nearest save file would be at the exploration of Credence castle, however, which is a bit of a skip after Grunthall. Lemme know if you want it or if you prefer to wait for someone with something nearer.

Posted on: 2009/7/24 6:53
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Re: Exit Fate #494
Offline   TheDefender
  Amaranthian
gold   227 Gold
Level : 12
EXP : 54
HP : 0 / 288
MP : 60 / 4934
Well, I got a save file just before the Grunthall Battle. So you'll only have to replay that battle and if you have A ranked it before, it should be no big a deal to do it again, right? And yeah, I got all the chars until then. If you want it, let me know.

Posted on: 2009/7/24 17:01
_________________



Re: Exit Fate #495
Offline   RamonIAm
  Amaranthian
gold   7 Gold
Level : 1
EXP : 86
HP : 0 / 21
MP : 3 / 334
Thanks aslingy and defender, really thanks a lot!! I prefer the save before the battle, I prefer working a little more again than losing story. But thanks to both of you!


Btw, I think I know what happened, I had been playing directly from the .rar archive, now I extracted it into a folder, and the saves arenīt dissapearing.

Posted on: 2009/7/26 5:26


Re: Exit Fate #496
Offline   aislingyngaio
  Amaranthian
gold   14321 Gold
Level : 72
EXP : 51
HP : 1787 / 1787
MP : 4717 / 35286
Ah, yes, that would be it

Posted on: 2009/7/26 6:04
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Re: Exit Fate #497
Offline   TheDefender
  Amaranthian
gold   227 Gold
Level : 12
EXP : 54
HP : 0 / 288
MP : 60 / 4934
Here you go!

http://www.savefile.com/files/2164188

Hope it works fine

Posted on: 2009/7/26 15:17
_________________



Re: Exit Fate #498
Offline   RamonIAm
  Amaranthian
gold   7 Gold
Level : 1
EXP : 86
HP : 0 / 21
MP : 3 / 334
Success!!

Thanks a lot xD

Edit: Hello again guys, look, how did you do to beat the mist queen? I am getting seriously asskicked here.


In my best Fight I depleted about 2/3 of her hp only.

Edit2: I won!

And it was an epic battle, my setup had 2 tanks, 2 semi-mages, a mage and richard, Everyone was equiped with healing items, except for Midian, by the end of the battle, I had used all the healing items, used all my 10 mend spells, all my 3 mend-all spells, everyone had died except for midian who was at critical hp and no mp at the last turn,. I used a physical atack, it hit 2!!! And it killed the queen hahahaha


So lucky.

Posted on: 2009/7/27 3:38


Re: Exit Fate #499
Offline   latyss
  Amaranthian
gold   657 Gold
Level : 20
EXP : 25
HP : 0 / 481
MP : 159 / 8403
Well, you can always return to it later when you're stronger My mantra for the (optional) battles in this game has been -

If it's optional and you can't beat it, wait for a storyline event or two and then return.

You'll be suprised how much easier it gets the next time around

So, at which point of the story are you? And at what level? It's needed to estimate if your under-levelled for that area before giving out some battle strategies.

EDIT: Oh, you won! Well done!

Posted on: 2009/7/27 3:41
_________________



Re: Exit Fate #500
Offline   RamonIAm
  Amaranthian
gold   7 Gold
Level : 1
EXP : 86
HP : 0 / 21
MP : 3 / 334
Now it is Clint , the funny thing is, the more prepared I get, the easier he beats me

Posted on: 2009/7/28 6:59


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