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| Maps look good or not? | #1 | ||||||||||
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Hey please follow this link below and tell me weather you think the screen shots of a couple of maps look good or not.
Also would you think that they're good enough for a commercial game? If not why. http://vargesquest.blogspot.com.au/
Posted on: 2012/2/9 7:00
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| Re: Maps look good or not? | #2 | ||||||||||
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I really like the mapping. They're good enough to be commercial, all right
Posted on: 2012/2/9 8:49
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| Re: Maps look good or not? | #3 | ||||||||||
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Yay! That's good. Thanks for the reply.
Posted on: 2012/2/9 14:52
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| Re: Maps look good or not? | #4 | ||||||||||
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I think they look great!
Posted on: 2012/2/9 14:53
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| Re: Maps look good or not? | #5 | ||||||||||
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Thanks shaz! Glad you like how they look.
Posted on: 2012/2/9 14:57
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| Re: Maps look good or not? | #6 | ||||||||||
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I agree, they look great
![]()
Posted on: 2012/2/9 14:58
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| Re: Maps look good or not? | #7 | ||||||||||
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Thanks for the comments everyone. I'm glad you all think they look great.
Another question, does the summary sound like a game you play? Or should I re-write it?
Posted on: 2012/2/9 15:33
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| Re: Maps look good or not? | #8 | ||||||||||
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I'd really change this part
King and given the quest, 'Locate the Vai'ne guild's main whereabouts.' You don't need to quote the quest word to word. You could just say Kind and given a quest to locate the Vai'ne guild's main whereabouts. It's a small change but it makes it much easier to read
Posted on: 2012/2/9 21:52
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| Re: Maps look good or not? | #9 | ||||||||||
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Looks nice. I just have minor issues with the tileset itself, which can't be helped, LOL.
Streets look rather blank IMO. Do you have like pebbles or cracked ground tiles so that the ground don't look too monotone? Or maybe it'll look better when the NPCs and random animals are added *shrug*
Posted on: 2012/2/9 22:30
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| Re: Maps look good or not? | #10 | ||||||||||
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@theone:
I see okay I'll change that little part then. @daeva_agas: Ah pebbles I didn't think of those at all, I might add some later. As for the roads I might add cracks as well. Thanks for your input, and yes it should look a lot better when NPC's are added.
Posted on: 2012/2/10 1:02
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| Re: Maps look good or not? | #11 | ||||||||||
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I think they look good
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Posted on: 2012/2/10 10:38
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| Re: Maps look good or not? | #12 | ||||||||||
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Thanks that really makes me happy!
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Posted on: 2012/2/10 14:48
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| Re: Maps look good or not? | #13 | ||||||||||
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I added three new screen-shots, no npc's again though, do they look nice?
Also in the first one there's two spots marked, the water auto-tile I'm using keeps making green show where it's not meant to, anyone have a clue how to fix that? Edit: Added two more as well just a slight difference from each other. Which one looks better?
Posted on: 2012/2/11 2:53
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| Re: Maps look good or not? | #14 | ||||||||||
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Ok Brilliant!
I like the first one more!
Posted on: 2012/2/11 3:06
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| Re: Maps look good or not? | #15 | ||||||||||
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I also like the first one more
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Posted on: 2012/2/11 6:50
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| Re: Maps look good or not? | #16 | ||||||||||
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It just looks like your autotile may not be lined up properly. Did you edit it at all?
Posted on: 2012/2/11 14:47
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While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced. |
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| Re: Maps look good or not? | #17 | ||||||||||
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Know what? I'd suggest you not use the AV2 tilesets straight. I'm not sure if it's just me, but I really feel like I'm being in AV2 all over again. If you're going commercial, I think you'd want to make your game have a unique look, no?
At least mix up the tilesets a little bit. Add some bits and pieces from other tilesets or make new stuff on your own. I dunno. It's up to you.
Posted on: 2012/2/11 15:32
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| Re: Maps look good or not? | #18 | ||||||||||
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So the first one it is then.
@shaz: I tried editing it just now but it still doesn't help. Any part in particular I should edit? @daeva_agas: I do want to get some tile-sets made for my game, so don't worry there probably will be other tile-sets. For further maps I am going to combine and use different parts of different tile-sets. I might also get some bits made to add on to maps existing already as well.
Posted on: 2012/2/11 15:54
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| Re: Maps look good or not? | #19 | ||||||||||
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I think in your autotile, it will be the one in the top right of each panel that is incorrect. It looks like it needs to be moved a pixel to the left, but then it'll leave you with a blank pixel on the right. Which autotile is it, and where did you download it from?
Posted on: 2012/2/11 19:54
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While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced. |
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| Re: Maps look good or not? | #20 | ||||||||||
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Well I got them from here before the link became invalid http://forum.chaos-project.com/index.php?topic=2309.0
And the auto-tile is Water24
Posted on: 2012/2/12 0:51
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