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| Re: World Map Tileset - Updated 6/23/08 | #41 | ||||||||||
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Either at the beginning or end of your game, you should show credits:
Your Game Creator: You Made With: RPG Maker xxxx Music: Whoever/Wherever you got music Facesets: xxxx Graphics: xxxx World Map: Amaranth Games & Nick . . . Something like that.
Posted on: 2010/12/9 8:50
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| Re: World Map Tileset - Updated 6/23/08 | #42 | ||||||||||
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Oh, thanks! I just noticed that the original poster for the thread hasn't been on here for a couple years or something, so I'm glad someone else took the time to reply.
*~Dawn's_Whisper~*
Posted on: 2010/12/9 19:10
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| Re: World Map Tileset - Updated 6/23/08 | #43 | ||||||||||
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You're welcome
![]() Nick does pop in every once in a while, but I don't know if he ever checks this thread.
Posted on: 2010/12/10 8:40
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| Re: World Map Tileset - Updated 6/23/08 | #44 | ||||||||||
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Thanks..........just what i was looking 4. do you know where i can get the character sets for rpgmaker xp ?????
Posted on: 2011/1/19 2:48
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| Re: World Map Tileset - Updated 6/23/08 | #45 | ||||||||||
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Here's a topic with resources:
http://www.amaranthia.com/modules/new ... php?topic_id=446&forum=28
Posted on: 2011/1/19 7:08
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| Re: World Map Tileset - Updated 6/23/08 | #46 | ||||||||||
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Are we allowed to edit this? (add our own parts, recolor, etc?) I want to make an autumn-y set of trees, etc, and snow covered houses. Is this allowed?
Posted on: 2011/1/19 19:39
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| Re: World Map Tileset - Updated 6/23/08 | #47 | ||||||||||
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Editing is not only allowed, but encouraged!
You still give credit for the original content. And, if you're feeling benevolent, post the updated tileset, and Nick can update the D/L so everyone can use it. (If you're going to share, don't change any of the existing tiles, just add new ones at the bottom. Or if you're making a seasonal version of the whole tileset, give it a new name, (World3_autumn) Be Well
Posted on: 2011/1/20 7:36
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| Re: World Map Tileset - Updated 6/23/08 | #48 | ||||||||||
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Okay. Thanks!
Hmm, maybe I will, if the changes are anything big enough for an updated version to be posted.
Posted on: 2011/1/20 16:52
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| Re: World Map Tileset - Updated 6/23/08 | #49 | ||||||||||
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It's really useful. I forgot to credit you, though, I'll add that.
Posted on: 2011/5/1 11:00
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| Re: World Map Tileset - Updated 6/23/08 | #50 | ||||||||||
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i would like to ad to the world map versions
my version contains about 10 different Kingdoms/castles about 30 different landmarks about 20 different villages and an updated underworld map, credits on the tileset and in a document so the one using it knows who to credit if they forget, and since i completely edited it i put 2 world maps in each folder mine and the original since i am uploading it right now i will post the link when its done so nick can update it EDIT: I had a link on here and it had some resources from vx so i'm not sure about the issue there but I'm pretty sure that you can't use vx resources unless you own vx which i own xp and vx so i took it down sorry
Posted on: 2011/7/3 9:07
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| Re: World Map Tileset - Updated 6/23/08 | #51 | ||||||||||
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accually people who have windows xp can without any winrawr, ect. because its preloaded with uncompressing programs like unzip wizard (something like that). i know this because i have windows xp. as for the world map what layer do you add the part that connects the ocean to the river?
Posted on: 2011/8/24 18:59
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| Re: World Map Tileset - Updated 6/23/08 | #52 | ||||||||||
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Thanks!
Thats great ![]()
Posted on: 2012/6/12 4:36
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| Re: World Map Tileset - Updated 6/23/08 | #53 | ||||||||||
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So... I've done the land mass in layer 2, the water outside the land mass in layer 1.
Now I notice that the grass I'm putting inside the land mass in layer 1 either goes over the outline of the land or stays within it... squarey looking. How do I make the grass stay within the borders like in the screen shot?
Posted on: 2012/7/9 8:04
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| Re: World Map Tileset - Updated 6/23/08 | #54 | ||||||||||
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I believe you need to reverse your layers... land masses on layer 1, water on layer 2... that will create the borders you are looking for...
Posted on: 2012/7/18 0:41
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Black holes result from God dividing the universe by zero. ~Author Unknown |
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| Re: World Map Tileset - Updated 6/23/08 | #55 | ||||||||||
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It say land mass in tile 2 in the first post is all...
The grass is still squared and doesn't look rounded to the land outline. I made a screen shot but don't know how to show it on here.
Posted on: 2012/7/21 5:11
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| Re: World Map Tileset - Updated 6/23/08 | #56 | ||||||||||
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Re: Screenshot
Save your image to a site like Photobucket or Imageshack and then provide the link here. You can either provide just the link, or you can put the link inside [img] tags, and we'll see a thumbnail of the image.
Posted on: 2012/7/23 9:41
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| Re: World Map Tileset - Updated 6/23/08 | #57 | ||||||||||
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Posted on: 2012/8/18 2:27
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STARLIGHT ENCHANTER |
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