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1 Anonymous Users
| Original Sprite | #1 | ||||||||||
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I just created a sprite on LooseLeaf and was adding it to RPG VX Ace. I imported it, but it just shows only a piece of her face. What am I doing wrong?
Posted on: 2012/3/31 20:47
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| Re: Original Sprite | #2 | ||||||||||
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Well I think you should cut it and adapt it to ace position that are 3 and not 4. If not you can try to rename the file with a $ before the name, like $character etc.
Posted on: 2012/4/1 8:39
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Avatar: Celianna Face Generator |
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| Re: Original Sprite | #3 | ||||||||||
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I realy don't understand about ace postion 3 and 4.
Posted on: 2012/4/4 16:55
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| Re: Original Sprite | #4 | ||||||||||
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VX and Ace use character sheets that are only 3 sprites wide for each character, rather than 4, like XP (and most of the online generators). If you look at the XP sprites, two of the columns are exactly the same - VX and Ace do away with this duplication.
In addition, these two engines allow you to either have ONE character on its own, or to group 8 characters together in a single character sheet. If the size of your character sheet is large enough for 8 characters (even if up to 7 of those are empty), you just give it a normal name. But if it's only large enough for one character, you must put $ at the start of the name, so VX/Ace know not to split it up into 8 different characters. So, what you need to do is save your sprite from Looseleaf, then remove the first column using a graphics editor (I'm pretty sure it's the first column - you should check the Ace sprites first). And when you name it, put a $ as the first character in the file name.
Posted on: 2012/4/4 20:48
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While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced. |
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| Re: Original Sprite | #5 | ||||||||||
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Posted on: 2012/4/7 11:50
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| Re: Original Sprite | #6 | ||||||||||
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I got it a long time ago. But, thanks for explaining it.
Posted on: 2012/4/7 17:01
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| Re: Original Sprite | #7 | ||||||||||
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Oh. Hehe, normally in "I need help threads" I see people make a short post saying "Oh, I get it now!" or something at the end, then thread is closed. You never gave indication that you figured out how to do it, so I assumed you haven't figured it out
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Posted on: 2012/4/8 10:59
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