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Re: Aveyond 4 #341
Offline   Argoyle
  Witches and Warlocks
gold   5905 Gold
Level : 54
EXP : 76
HP : 806 / 1344
MP : 1982 / 20860
Well, irl royal lines did have trouble with reproduction.

Posted on: 2012/8/2 9:03
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Re: Aveyond 4 #342
Offline   aveyondlover69
  Amaranthian
gold   1 Gold
Level : 1
EXP : 0
HP : 0 / 0
MP : 0 / 0
REALLY!?!?! YESSSSSSSSS! i am so excited. i love aveyond :3

Posted on: 2012/8/2 12:12
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Re: Aveyond 4 #343
Offline   daeva_agas
  Witches and Warlocks
gold   8545 Gold
Level : 52
EXP : 61
HP : 774 / 1290
MP : 1763 / 20017
Hey hey! Another thing: Tilesets and graphics.

I don't know what to expect if we really are gonna get Unity for the engine for AV4, but if we stick with RMXP, can we have an AV1 style tileset?

What makes the AV1 feel so awesomely special is its REALISM painted tileset. The grass look soft and fuzzy. The rocks and the dirt ground looks grainy, and it's not the pixellated-grainy that we see in the desert sand tiles from the current Tyobi background the site is sporting. It's painted texture. Even the plain walls are textured that it looks like plastered wall. Not just pixel-grainy, but real texture like 3D.

Ok, sure, fine, a lot of the stuff are still RTP, but all those custom-made stuff are AWESOME. Some parts do get a little exaggeratedly-rendered too sometimes. Like, a little too much texture, making it looks like a bad 3D graphic, but hardly anyone notices it.

Wonder why Amanda stopped using those realism tilesets. She very nearly did use them for AV3, but cancelled them and released the ones that were already made as free resource in other forums. There was some rock cliffs, a tree, a log cabin, and a gothic-style house that would've looked bloody perfect for the witch village or Ghed'ahre. Were they too time-consuming to make? Too much a hassle to use? Not popular with players?

Posted on: 2012/8/3 4:29
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Re: Aveyond 4 #344
Offline   Beginners
  Amaranthian
gold   479 Gold
Level : 20
EXP : 7
HP : 0 / 476
MP : 156 / 4124
How could I never know that AV1 tileset is painted. I like your idea daeva_agas, to use the AV1 tilesets or maybe make some new tilesets.

Posted on: 2012/8/3 8:40
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Re: Aveyond 4 #345
Offline   cvh1995
  Amaranthian
gold   49 Gold
Level : 5
EXP : 75
HP : 0 / 118
MP : 16 / 329
So...any spoilers or story plot or any updates on AV4? Admins? o.O

Posted on: 2012/8/7 6:33
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Re: Aveyond 4 #346
Offline   shaz
  Administrator
gold   11447 Gold
Level : 68
EXP : 81
HP : 1695 / 1695
MP : 3988 / 26311
No. Amanda is busy with Pixel Pygmies at the moment, so you shouldn't expect much on the Aveyond front until that's nearing completion.

Posted on: 2012/8/7 16:27
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Re: Aveyond 4 #347
Offline   ljr0718
  Amaranthian
gold   13 Gold
Level : 1
EXP : 10
HP : 0 / 2
MP : 1 / 27
I have just a quick, slightly off-topic question. If Amanda were to use Unity to produce AV4, would the game be similar to the other Aveyond games, or would it be 3D (or something along those lines)?

Posted on: 2012/8/7 19:47
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Re: Aveyond 4 #348
Offline   shaz
  Administrator
gold   11447 Gold
Level : 68
EXP : 81
HP : 1695 / 1695
MP : 3988 / 26311
It would not be 3D.

Posted on: 2012/8/7 22:01
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Re: Aveyond 4 #349
Offline   Kirroha
  Enchanters
gold   2927 Gold
Level : 43
EXP : 44
HP : 424 / 1061
MP : 1026 / 16409
I agree with d_a. The Av1 tilesets were gorgeous. It's not saying that the ones in Av2 and Av3 weren't (in fact I liked the Av2 ones as well for they conveyed a fairytalish atmosphere which suited the game, but the Av3 ones seemed a little generic - not that they aren't good, just that they don't stand out).

Posted on: 2012/8/7 23:35
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Re: Aveyond 4 #350
Offline   daeva_agas
  Witches and Warlocks
gold   8545 Gold
Level : 52
EXP : 61
HP : 774 / 1290
MP : 1763 / 20017
@Kirroha: AV2? Really? I thought it's also generic. Well, the graininess is actually a little bit reminiscence of RM2k stuff, but I don't get how the style is Fairytale-ish. The designs are made to be very fluffy and whimsical, but not the pixel style

Posted on: 2012/8/8 5:19
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Re: Aveyond 4 #351
Offline   Kirroha
  Enchanters
gold   2927 Gold
Level : 43
EXP : 44
HP : 424 / 1061
MP : 1026 / 16409
I meant more of the art style. As you said, it's very fluffy and though I don't usually like staring at bright colours, it does have a very pastel feel.

Posted on: 2012/8/8 9:03
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Re: Aveyond 4 #352
Offline   amaranth
  Administrator
gold   1618 Gold
Level : 36
EXP : 37
HP : 176 / 884
MP : 639 / 13776
I'm going to try and keep the next cast very... un-bland.

No previous characters will return, except for Uma and Nox. The story will start in an orphanage.

There will be a "defective" witch in the cast.

Posted on: 2012/8/8 13:54
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Re: Aveyond 4 #353
Offline   EsmeAmelia
  Enchanters
gold   1074 Gold
Level : 28
EXP : 50
HP : 137 / 687
MP : 348 / 7768
YAY, a playable witch!

Though I hope we'll at least see Te'ijal and Galahad, even if they're not playable.

Posted on: 2012/8/8 14:29
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Re: Aveyond 4 #354
Offline   shaz
  Administrator
gold   11447 Gold
Level : 68
EXP : 81
HP : 1695 / 1695
MP : 3988 / 26311
Haha - YES! A witch PC will be awesome! And a defective one will be a lot of fun!

Posted on: 2012/8/8 16:40
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Re: Aveyond 4 #355
Offline   Mopiece
  Dragon Lords
gold   5368 Gold
Level : 52
EXP : 79
HP : 776 / 1294
MP : 1780 / 19103
I read that as detective at first, which I thought was a little interesting. Then I read it again and saw that it said defective, which is still interesting, so I'm looking forward to seeing this character.

Posted on: 2012/8/8 16:56
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Re: Aveyond 4 #356
Offline   Elemental
  Witches and Warlocks
gold   2505 Gold
Level : 34
EXP : 84
HP : 169 / 846
MP : 572 / 10594
I don't think the cast in any of the games has ever been "bland". Maybe one or two characters from each game, but never the cast as a whole. I'm looking forward to the new group, though!

I really like the idea of having a witch as a playable character.

I'm actually a little disappointed to hear Uma and Nox will be the only recurring characters, though. I hope that only means playable! It'd be awesome for the old cast to have cameos, even if it's only a few lines a piece. (actually, that'd probably be ideal IMO.)

Whatever happens, though, I'm looking forward to the new game and am sure it will be great!

Posted on: 2012/8/8 17:27
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Re: Aveyond 4 #357
Offline   EsmeAmelia
  Enchanters
gold   1074 Gold
Level : 28
EXP : 50
HP : 137 / 687
MP : 348 / 7768
I second that. The only time I thought the cast "bland," was in AV2, and even that had better character development than your average RPG. AV1 and AV3 had awesome casts.

And yeah, I want to at least see old characters (specially T and G, but I already said that).

Posted on: 2012/8/8 17:46
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Re: Aveyond 4 #358
Offline   amaranth
  Administrator
gold   1618 Gold
Level : 36
EXP : 37
HP : 176 / 884
MP : 639 / 13776
One more note! If I do use Unity, the graphics will be closest to Aveyond 3. I still haven't decided though. Mapping in RPG Maker is a lot more fun.

Posted on: 2012/8/8 18:47
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Re: Aveyond 4 #359
Offline   daeva_agas
  Witches and Warlocks
gold   8545 Gold
Level : 52
EXP : 61
HP : 774 / 1290
MP : 1763 / 20017
@Amanda: Good luck with whatever program you use. Never tried Unity yet, but maybe I can try playing with it sometimes...

Re Witch: Defective witch? Ooo. Interesting! I wonder if this means "I cannot do magic, BAW!" or "I am a witch who loves rainbows and sunshine and sparkles!"? I'd totally love it to be the latter. And if it's the former, I sure hope nothing like Mel's case happens >___<

Posted on: 2012/8/8 19:56
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Re: Aveyond 4 #360
Offline   shaz
  Administrator
gold   11447 Gold
Level : 68
EXP : 81
HP : 1695 / 1695
MP : 3988 / 26311
Maybe it's a witch more like GoN's Harriet?

Posted on: 2012/8/8 20:12
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thousands of pixels were inconvenienced.


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