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| Ahriman's Prophecy Enhanced Edition | #1 | ||||||||||
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Amanda has given me permission to fix the game, i'm currently awaiting her response if I will be allowed to add new stuff like experience bars and such. If anyone knows of any bugs,map/sprite/item problems post them here and let me know.
Posted on: 2009/8/10 20:31
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| Re: Ahriman's Prophecy V2.2 | #2 | ||||||||||
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There is a spelling error. It should be a "vial of Holy Tonic" not a "vile of Holy Tonic."
Posted on: 2009/8/10 21:54
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| Re: Ahriman's Prophecy V2.2 | #3 | ||||||||||
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This sounds like a cool project.
![]() Are you looking for new bugs that haven't been posted on the forum before? Or are you trying to get a list of everything here? I replayed this game just a couple weeks ago, and had I known about this project, I would have made a list. Here are a few things off the top of my head, that I'm sure have been posted before. If you're looking for just new issues, I'll edit my post to remove them. * When the party first arrives in Thais to attend the School of War and Magick [sic], the bridge (where the "canoe" appears later) is supposed to be blocked by an NPC. You can walk around the NPC and cross the bridge anyway. * When the party defeats the Dark Sprite, they get stuck on top of the hill with the Tree Spirit, until they talk to her twice to repeat the conversation. * If the player mashes the enter key too eagerly during the final battle, they sometimes get stuck in the room where Zorom and the Dark Priest were. Even though the battle is "won" it never goes to the ending screens. And like silverceri said, there are spelling mistakes. "priestess" and "sorceress" get creative spellings as well.
Posted on: 2009/8/10 22:30
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| Re: Ahriman's Prophecy V2.2 | #4 | ||||||||||
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I don't know if this is possible, but I'd wish for a different battle system. I love the game, but having to use the battle system always gets me off.
Oh, and I remember this bug: Sometimes, when you go back to Elden (if you've been to the mainland before) the game crashes. You get a "script error" message.
Posted on: 2009/8/11 3:29
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| Re: Ahriman's Prophecy V2.2 | #5 | ||||||||||
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Rosebroken (and other posters): please refer to this topic with its (very long) list of fixes before you repost them.
Posted on: 2009/8/11 6:40
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| Re: Ahriman's Prophecy V2.2 | #6 | ||||||||||
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aislingyngaio I know, I wanted to make my own thread on this subject since aveyond06 has given it up. Rabbit I want any bugs you've found that is if they have not already been posted. I myself have played through the game a few times and am currently finishing up with the last 2 guilds, I also tend to go through with each guild and do a low level challenge, Amanda has given me permission to make a new walkthrough since mike leachs is old and not the greatest in detail in some areas, especially the monster section.
rabbit I've also experienced this bugs. the bridge is a major thing I will fix. It allows you to do many things you should not be able to do before you save alicia. a few, getting fredrick. becoming a wicked witch and getting a weapon for talia with 108 atk and poisons, or becoming a priesstess. There are quite a few bugs with a lot of bosses dealing with that. I will see if I can make an event to stop that or find another way to. When that happens with the dark sprite it also has the potential to crash the game. With lord zorom/ahriman and the dark priest if talia dies that will happen when you kill him. I'm looking into that one some more to see if thats the only reason.(but anyways why mass the enter key? the spacebar is the attack button lol. I know its not the only one but its the listed one in the tutorial. ^.^) silverceri, that is one of the items I did not catch myself. ^.^ The problem with returning to elden and crashing usually happens when you fight the bee by the bridge. This happens mostly after boss fights if you bugged out either moving too early after the boss died or interrupting an event.
Posted on: 2009/8/11 14:42
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| Re: Ahriman's Prophecy Enhanced Addition | #7 | ||||||||||
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Actually, I think it would be nice if Ahriman's Prophecy was remade with RMXP. I actually wouldn't mind doing it myself, it would give me experience working with RMXP that I badly need. Oh, and it's Ahriman's Prophecy Enhanced Edition, not Addition.
Posted on: 2009/8/11 17:18
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Musicians are the masters of hearing. Cooks are the masters of taste. Artists are masters of sight. Clothiers are the masters of feeling. Perfumiers are the masters of smell. Writers are the masters of all. |
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| Re: Ahriman's Prophecy Enhanced Addition | #8 | ||||||||||
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silverceri, that is one of the items I did not catch myself. ^.^
That was the only thing that dragged me out of the game and made me scream. So, if there's a chance it can be fixed, I thought I'd mention it.
Posted on: 2009/8/11 17:58
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| Re: Ahriman's Prophecy Enhanced Edition | #9 | ||||||||||
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firestar ahriman's prophecy was created with rpgmaker.
Posted on: 2009/8/12 17:30
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| Re: Ahriman's Prophecy Enhanced Edition | #10 | ||||||||||
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Rosebroken, AP was created by RPG Maker 2003. firestar was suggesting to recreate it with RPG Maker XP.
Posted on: 2009/8/12 19:02
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| Re: Ahriman's Prophecy Enhanced Edition | #11 | ||||||||||
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Well I'll be going over it with rpgmaker 2003 and either rpg maker xp or vx.
Also Amanda has allowed me to add new features, quests, etc. So if anyone has any suggestions let me know and i'll talk them over with Amanda if they are feasible and don't throw the game off too much.
Posted on: 2009/8/13 18:54
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| Re: Ahriman's Prophecy Enhanced Edition | #12 | ||||||||||
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A sprite change for Talia, would be nice. Since it's too pixelated.. I liked v.1 more. Plus, it would be nice if it could have a side battle system like Everlong. ^^
Posted on: 2009/8/14 5:20
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_________________
![]() Yes, my new addiction is ONE PIECE. If we're at that, Roronoa Zoro. |
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| Re: Ahriman's Prophecy Enhanced Edition | #13 | ||||||||||
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I myself have not played V1, if anyone still has the version would they mind sending me it? I would love to play it.
Posted on: 2009/8/14 13:45
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| Re: Ahriman's Prophecy Enhanced Edition | #14 | ||||||||||
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Posted on: 2009/8/14 13:52
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_________________
![]() Yes, my new addiction is ONE PIECE. If we're at that, Roronoa Zoro. |
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| Re: Ahriman's Prophecy Enhanced Edition | #15 | ||||||||||
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Thank you M.C. ^.^
Posted on: 2009/8/14 14:08
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| Re: Ahriman's Prophecy Enhanced Edition | #16 | ||||||||||
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You're welcome, rose. ;P
Posted on: 2009/8/14 14:09
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_________________
![]() Yes, my new addiction is ONE PIECE. If we're at that, Roronoa Zoro. |
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| Re: Ahriman's Prophecy Enhanced Edition | #17 | ||||||||||
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So, when do you intend to release the new version? How long do you expect it to take? (I was wondering if I should replay the old one, but perhaps I will wait for a while yet.)
Posted on: 2009/8/14 15:55
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| Re: Ahriman's Prophecy Enhanced Edition | #18 | ||||||||||
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I have not started it yet, I am still going through and finding everything I can right now to make the process easier. I'm also making a new walktrough and a low level challenge so its going to take me some time.
Posted on: 2009/8/14 15:59
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| Re: Ahriman's Prophecy Enhanced Edition | #19 | ||||||||||
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Like an year?
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Posted on: 2009/8/15 5:56
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_________________
![]() Yes, my new addiction is ONE PIECE. If we're at that, Roronoa Zoro. |
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| Re: Ahriman's Prophecy Enhanced Edition | #20 | ||||||||||
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Lol hopefully a lot less time then that.
M.C I created a new grownup sprite of Talia, let me know what you think. I'm also thinking of making different sprites for her based on the guild she is in. ![]() I'll be making new guilds for Devin as well since he is really lacking in the skills department. Perhaps like a gladiator will be one, he will have to fight the guy in the Tar Vedron colliseum who says he is undefeated. I will try making the colliseum more useable, as in having an npc allow you to fight monsters in there, for a price, and you get a reward for winning. I will either make this a accumaltive thing, or the npc will have a list of difficulties, eg: level1, level2... level10. Some people like the game to be based on a wait system combat. Basicly like aveyonds, I really don't like the feel of that for ahriman's prophecy. I may make a version with it just for those of you who do like that. I will most likely add an options button to the main title screen allowing you to choose which version you want to play, the active battle system, or the wait time battle system. I would like suggestions people so post. ^.^
Posted on: 2009/8/15 19:01
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