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| Re: Ahriman's Prophecy Enhanced Edition | #111 | ||||||||||
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when will the enhanced edition be available?
Posted on: 2010/7/2 18:08
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| Re: Ahriman's Prophecy Enhanced Edition | #112 | ||||||||||
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Heres some bug and stuff.
-Make the stars on equipment in the shopping menu thicker. Its really hard to tell between those stars! -When saving Alica you can "avoid" stepping on the event tile that triggers the fight "The place devin is standing when they confronts him ya'know" He him fight you. -Maybe speed up the intro, just by 5 seconds. The intro even for a 4-year old, is way too long! -When you catch Jack, when you try to kill him, make it an actal battle. What I mean is that he'll fight back like a easy boss. The same thing with the girl you save after the death relic that gives you a shovel.
Posted on: 2010/8/3 20:29
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| Re: Ahriman's Prophecy Enhanced Edition | #113 | ||||||||||
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Rose, how is the work going? Is there still a lot to do before we get to see the enhanced edition.
Please, give us some updates! @aveyoond5855: Great ideas! Wish I'd have thought of that.
Posted on: 2010/8/6 4:17
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| Re: Ahriman's Prophecy Enhanced Edition | #114 | ||||||||||
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Um, is there still progress being made on this game, at all?
Posted on: 2010/11/27 23:12
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| Re: Ahriman's Prophecy Enhanced Edition | #115 | ||||||||||
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You know, that's a very good question. Rosebroken has not logged in since October. It was definitely an interesting project that I had great interest in (although I never posted in this thread). I'm thinking that we can say that the project is dead for the time being. But then, you never know.
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Posted on: 2010/12/3 18:41
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| Re: Ahriman's Prophecy Enhanced Edition | #116 | ||||||||||
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Another thing:I'll use VX rather than XP.Is more flexible,and the program has a better data than the goddamn XP.Really,VX was better than XP in many many ways.
Posted on: 2010/12/5 15:15
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| Re: Ahriman's Prophecy Enhanced Edition | #117 | ||||||||||
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@klaus: what does vx/xp have to do anything? AP was made with rpg2k3. To move AP onto XP/VX would require you to start completely from scratch.
Given the amount of custom work that went into AP, that's most likely a definite no as all that custom would be completely wasted.
Posted on: 2010/12/5 16:35
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| Re: Ahriman's Prophecy Enhanced Edition | #118 | ||||||||||
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Quote:
When you catch Jack, when you try to kill him, make it an actal battle. What I mean is that he'll fight back like a easy boss. The same thing with the girl you save after the death relic that gives you a shovel. I believe there was a simple battle for them in AP Version 1, but it was slightly harder to implement in V2 because it was a town.
Posted on: 2010/12/5 21:44
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| Re: Ahriman's Prophecy Enhanced Edition | #119 | ||||||||||
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good luck with the project or is it done?
Posted on: 2010/12/31 10:54
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| Re: Ahriman's Prophecy Enhanced Edition | #120 | ||||||||||
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No the project isn't done yet.
Posted on: 2010/12/31 13:58
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| Re: Ahriman's Prophecy Enhanced Edition | #121 | ||||||||||
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okay here is a good bug that saves your restorves *spelling?* the the potion in AV1-3 that heals all hp of all heros, in AP it heals both hp and mp. plz keep it that way its a good no threat bug
plz do keep this bug. ![]() of course the bug when 1 member goes bye bye (dead) when resting he/she have full health but still dead and can fight. this is a silly bug that needs to go ,but the hp/mp restored bug stays.
Posted on: 2011/1/10 15:03
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| Re: Ahriman's Prophecy Enhanced Edition | #122 | ||||||||||
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Which healing item are you talking about? Aquiliforium? That's not a bug from what I can gather.
edit: oh wait, that is a bug. it heals mp too? that should be fixed regardless.
Posted on: 2011/1/10 15:48
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| Re: Ahriman's Prophecy Enhanced Edition | #123 | ||||||||||
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no the other one the one in AP that say heals everyone's MP but does both MP and HP it starts with a " T ".
Posted on: 2011/1/10 15:53
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| Re: Ahriman's Prophecy Enhanced Edition | #124 | ||||||||||
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You mean Tinctura Ankh? Heals 50 mp?
Posted on: 2011/1/10 15:56
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| Re: Ahriman's Prophecy Enhanced Edition | #125 | ||||||||||
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no. not that one. tri-num-hrium i think its pronounced.
if well wrong how its pronounced.well i hope all goes well for this. i wish rose luck! if anyone hears from her plz tell her we wishh her luck! Merged posts ~ Untold Reveries
Posted on: 2011/1/10 15:58
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| Re: Ahriman's Prophecy Enhanced Edition | #126 | ||||||||||
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No,it's the Aquifolium Grande.Says it heals 100% HP for the party, and if I remember correctly, removes statuses, but also fully restores MP. It's an Inn in a bottle just for 500 gold and can carry 99 of 'em. Also Myrica Ifussion says it revives character and fully restores HP and MP. it does, but without revival! The character is still dead with full HP and MP, and if you use a Cassia Leaf, the HP gets back to 5.
Posted on: 2011/1/11 9:44
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| Re: Ahriman's Prophecy Enhanced Edition | #127 | ||||||||||
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ohhhhhhhh now i remember. i haven't played it in while. so i didnt remember. i hope i dont forget again. but i still want that Aquifolium Grande to stay the same.
Posted on: 2011/1/11 10:47
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| Re: Ahriman's Prophecy Enhanced Edition | #128 | ||||||||||
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It acted later in AV 3 it seems as " Tinctura Hypericum " , but it seems somewhat unfair. And really, I would like the older and recent battle systems used, like in Aveyond 1. That system gave me just troubles! And many crashes.
Posted on: 2011/1/11 11:08
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| Re: Ahriman's Prophecy Enhanced Edition | #129 | ||||||||||
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There won't be any changes in the battle system. AP is about 90% custom code which will all go to waste if you have to reprogram everything to a new battle system.
Posted on: 2011/1/11 12:18
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| Re: Ahriman's Prophecy Enhanced Edition | #130 | ||||||||||
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Well,I don't want the old switch error in the game.
Posted on: 2011/1/11 12:23
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plz do keep this bug. 
if well wrong how its pronounced.










