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| All guilds | #1 | ||||||||||
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I was wondering what are all of the spells in all of the guilds? (including the 'secret' guilds)
Posted on: 2011/8/18 11:59
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| Re: All guilds | #2 | ||||||||||
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This was taken from Mike's Strategy Guide. It lists all the spells, and which guild the spell comes from.
Spell Mana Guild Effect Acid 90 Fire Lord 3219 HP damage + Absorb vs. target Ailment 85 Priestess 2412 HP damage +Critical Poison vs target Astral Rip 50 Sorceress 908 HP damage vs. target Bale Whip 40 Witch 520 HP damage vs. target Bear Trap 35 Earth Mage 300 HP damage + Trap vs. target Blessing 65 Priestess 1642 HP damage + Numb vs. targets Brimstone 120 Fire Lord 140 HP damage vs. all Call Of Darkness 90 Witch 2200 HP damage vs. all Cocoon 70 Sorceress 1481 HP damage vs. target Create Food 30 None Magically creates one loaf of bread Cure 75 Priestess Heal all ailments vs. allies Decay Curse 50 None 300 HP damage vs. target Disruption Spell ?? None Add: Silence vs. target Dissimilation 20 None 200 HP damage vs. target Earth Fist 55 Earth Mage 608 HP damage vs. target Enchantment 90 Sorceress 2928 HP damage vs. target Energy Swarm Spell 30 None 120 HP damage vs. all Entangle 80 Sorceress 2521 HP damage vs. all Exorcism 60 Priestess 820 HP damage vs. target Fairy Fury 120 Sorceress 4769 HP damage vs. all Filibuster 100 Sorceress 3319 HP damage + Numb vs. target Fire Burst 40 Fire Lord 401 HP damage vs. target Fire Elemental 100 Fire Lord 3614 HP damage + Numb vs. target Fire Enchantment 60 Fire Lord 812 HP damage vs. target Fireball 20 None 150 HP fire damage vs. target Firefly Spell 33 None 100 HP damage vs. all Flame Lash 35 Fire Lord 320 HP damage vs. target Frog Curse 75 Witch Add: Frog vs. target Great Ward 100 Witch 3200 HP damage vs. target Healing Cloud 120 Priestess 300 HP cure vs. allies Healing Ultivus 40 Priestess 150 HP cure vs. ally Hemlock Shower 50 None 300 HP damage + Critical Poison vs. all High Exorcism 120 Priestess 180 HP damage vs. target Ice Rain Spell 60 None 250 HP ice damage vs. all Illusion 60 None Makes target run away Impale 65 Earth Mage 2182 HP damage vs. target Land Mine 90 Earth Mage 3020 HP damage vs. target Lava Flow 120 Earth Mage 130 HP damage vs. targets Spell Mana Guild Effect Light Blade 50 Priestess 500 HP damage + Silence vs. target Love Sick 80 Sorceress 2648 HP damage + Attraction vs. target Minor Healing 25 None 25 HP cure vs. ally Parasite 120 Witch 130 HP damage + Critical Poison vs. all Rebirth 65 Priestess Raise dead ally + 200 HP cure vs. ally Ritual 35 Witch 300 HP damage vs. target Rock Slide 90 Earth Mage 2630 HP damage vs. all Sand Storm 75 Earth Mage 2200 HP damage vs. all Shockwave 60 Earth Mage 1102 HP damage vs. all Silver Bullet 35 Witch 260 HP damage vs. target Sleep 40 None Adds: Sleep vs. target Snowball Spell 55 None 300 HP ice damage vs. target Source Flare 70 Fire Lord 1219 HP damage vs. target Star Fire 90 Fire Lord 2828 HP damage vs. all Static Shock 75 Fire Lord 2501 HP damage vs. target Stone Demon 100 Earth Mage 3582 HP damage vs. target Tar Pit 50 Earth Mage 382 HP damage vs. all Tornado Field Spell 70 None 2000 HP damage vs. all Unholy Wave 120 Witch 2730 HP damage + Silence vs. targets Vamp Blade 55 Witch 988 HP damage; Caster absorbs HP or MP Wild Fire 75 Fire Lord 2332 HP damage vs. targets Wind Trick 25 None 160 HP damage vs. target
Posted on: 2011/8/18 12:13
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| Re: All guilds | #3 | ||||||||||
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Thanks! Having a hard time choosing which one to join... Enchantress seems to have powerful all-targets spells while priestess have healing spells...
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Posted on: 2011/8/19 3:59
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| Re: All guilds | #4 | ||||||||||
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actually, dragonlord is the most powerful in APv2xx
due to an unfortunate oversight, fairy fury was left out of the final game. However APv1 still has fairy fury and therefore, enchanter is the most powerful.
Posted on: 2011/8/19 4:25
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| Re: All guilds | #5 | ||||||||||
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well if we have are fingers crossed the enhance edition may have fairy fury or something stonger. so for now firelord is in first for strongest and enchantress for second.
Posted on: 2011/8/20 23:29
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| Re: All guilds | #6 | ||||||||||
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Actually, the strongest would be the Earth Mage, because there is no resistance to that element in the game, hence the enemies will not have resistance to the spells, like you would have with fire. However, a good guild is also the Priestess one, for the healing spells and their aid in the last battle. For a rather fun play-through, I suggest the Witches guild for Talia, makes the game fun, and also has a very good weapon. So -> Earth Mage - Boss Strategy and effectiveness, Priestess - Final Boss advantage, Witches - fun gameplay. The others two are powerhouses in a way, but their damage can be reduced greatly by some enemies resistant to their elements.
Posted on: 2011/8/31 16:51
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| Re: All guilds | #7 | ||||||||||
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like water and fire. oopsites cancel each other out.well i do hope the fairy fury comes back.
Posted on: 2011/9/4 21:44
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