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| Player Rating: 7.00 (4 votes) - Rate this Game |
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The comments are owned by the poster. We aren't responsible for their content.
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| daeva_agas | Posted: 2011/10/5 22:59 Updated: 2011/10/5 22:59 |
Witches and Warlocks ![]() ![]() Joined: 2008/1/30 From: Gold: 8540 |
All made with default RTP graphics? Boooring >.<
I hope the gameplay is enough to distract me from the graphics. |
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| Mickychi | Posted: 2011/10/6 4:49 Updated: 2011/10/6 4:50 |
Amaranthian ![]() ![]() Joined: 2010/12/26 From: Gold: 256 |
I just have to say this but just from looking at the trailer the maps look really empty, and that really turns me off.
So I suggest if you want to gain more people's interest then you should improve the maps because I know that empty mapping can anoy a lot of people. |
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| johnjohn16 | Posted: 2011/10/6 8:36 Updated: 2011/10/6 8:36 |
Amaranthian ![]() ![]() Joined: 2010/11/26 From: Gold: 80 |
it looks good!! i'll try it but i can't this year cause i'm really busy!!
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| cheryl | Posted: 2011/10/6 11:44 Updated: 2011/10/6 11:46 |
Amaranthian ![]() ![]() Joined: 2008/1/29 From: Gold: 76 |
I purchased the game and I have run into a bug. The carriage is stuck and wont move. I just left the first little town where the game starts and followed to carriage, fought the scorpions, and now the carriage will not move. I cannot go on in the game. Do I get a refund? Also, the price I paid was $12 something not $8.00.
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| yannes | Posted: 2011/10/6 14:27 Updated: 2011/10/6 14:27 |
Amaranthian ![]() ![]() Joined: 2010/11/21 From: Gold: 832 |
so the game is made with a costum tileset, it's costum music, a costum font and costum battle system?
and it only has 7 hours of gameplay? not really worth the price imo.. |
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| 9xdeath | Posted: 2011/10/6 19:41 Updated: 2011/10/6 19:42 |
Amaranthian ![]() ![]() Joined: 2011/8/15 From: Gold: 1 |
Graphics are kinda bad, but i hope the boss fight isnt Thanatos. The story would be way too plain. Just from the demo id say this is 3/5 but thats just the demo. I didnt notice the description was changed!
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| Carmen | Posted: 2011/10/8 6:50 Updated: 2011/10/8 6:50 |
Amaranthian ![]() ![]() Joined: 2010/7/22 From: Gold: 89 |
Er...The size given above is wrong and the link says that the file is of 29mb rather than 9mb.
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| cheryl | Posted: 2011/10/10 12:49 Updated: 2011/10/10 12:53 |
Amaranthian ![]() ![]() Joined: 2008/1/29 From: Gold: 76 |
I just wanted to say that the game is good in my opinion. Since this is the developers first game ever, he did a great job. I think he deserves my support so I have purchased the game. He is 17 years old and seems to be very nice and polite. Everyone has to start somewhere and kudos to Amanda for letting him post the game here. Also I am having fun playing this game. He does answer questions and does help if stuck. He has his own website too. Good job Josh
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| AvatarZutara | Posted: 2011/10/12 21:01 Updated: 2011/10/12 21:01 |
Amaranthian ![]() ![]() Joined: 2011/7/20 From: Gold: 14 |
Couldn't play due to an download error...tried several times. Any suggestions?
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| Justinius | Posted: 2011/10/21 5:42 Updated: 2011/10/22 2:23 |
Amaranthian ![]() ![]() Joined: 2011/9/26 From: Gold: 40 |
Ok, now I can actually use this post to say something now that I've finished the game. I've got a fair bit to say, so if by some random chance Ye Game-Maker happens to read this, I hope he doesn't get annoyed. Lots to say on this one, good and bad.
Music-pretty standard, not much to write home about. Sound effects-same as music. Nothing really stood out. Writing-I liked the writing a lot, actually. The dialogue mostly flowed well, sounded natural, and was (mostly) free of spelling and grammar errors. There was the odd mistake, yeah, but for the most part they weren't noticeable. One thing I really, really enjoyed was the dialogue options,important and unimportant. They gave the player a chance to control the flow of the game a bit, up to and including the ending. Very nice work. Gameplay-Mixed feelings on this one. On one hand, you had a lot of little extras. Protecting the carriage, saving the villagers, a few neat little sidequests, etc. The teleporting thing was convenient as well. All of these things made this a wonderful game to play, that said, I felt there were a few things that could be improved on. Note, most of this is based on my personal preferences. It's possible that others totally disagree with me. Party members: Okay, I admit I like games with lots of party members. I like to be able to play with and customize my party a bit and that option just wasn't really there all that much. Abilities: There were a number of abilities, but only a few of them I found really useful. Most of the status effects and debuffs work for such a short time that I didn't find them as helpful as I have in some other games. Also, no one had a heal-party spell and this really would have come in handy later in the game when you're facing a ton of enemies who cast spells that damage everyone (like a certain optional boss I really wasn't able to beat) Monsters: I'm not one for grinding, it actually bugs me if you 'have' to grind, but that aside, it would have been nice if the monsters respawned so that gold wasn't so very limited. I wasn't able to buy the best equipment at the end because there just wasn't any money left anywhere. Monsters never drop consumable items so you have to either buy them (and you need them, I found, as healing eats away at your mp really fast) or find them in chests, and there weren't actually all that many chests throughout much of the game until it was getting close to the end. Maybe the feeling of 'adventuring on a budget' was what you were going for, and if so, fair enough. I just found it difficult to afford what I needed and that made the game harder. Slowdowns-There were a couple of areas (mainly the big lamia battle scene) where the number of sprites moving about on the screen caused my computer to slow down and move jerkily. I loved the scene, it was neat, but something smaller-scale might have worked better. That's it for gameplay. Mapping-Meh. I'm afraid the mapping didn't really impress me. I've seen far worse, even in some professionally-made games, but you did have some areas that had a lot of blank space or just had a couple of scene decorations repeated over and over to fill stuff in. Perhaps in future, just compact your maps a little bit. Maps don't have to be big to be interesting. That said, I don't care about mapping as much as I do about gameplay, story, and writing, so this didn't bug me all that much. Story-Yay! Okay, I really liked the story. Right from the start, it caught my interest. The MOST original thing I've ever seen? No, not really, but original ideas are hell to come up with, take it from a writer who's tried and failed more times than he can count. It managed to be entertaining, fun, and kept me interested right up until the end. One thing though of note: elemental caves. I'm sorry, it's a bit of a pet peeve...everyone does them. Everyone. I was kind of hoping I'd see a game without them for once. They're kind of overdone. Everything else? Great. Bugs: Not a whole lot of these, just a couple of minor ones. In the forest town, the smoke is solid and you can't walk through it. There are a few places where you can walk through furniture and stand inside it. At the end, the captain appears different and completely solid. Minor stuff, nothing too serious. All-in-all, good job. Game time: Wish it could have been longer, but actually for the price it was pretty good. Better (in this respect) than the Shining Plume games that were about 6 hours for $13 after tax. Graphics: Okay...so you used standard character graphics and sprites. Bad developer. Bad. No biscuit *swats with rolled up newspaper*. No, seriously...I actually don't mind. Anyone who's playing these games for graphics should go spend $60-$70 on a 360 or PS3 or Wii game instead. Sure, it's neat when developers come out with a bunch of custom stuff...but really, it's not necessary for a good game; it's all 16-bit graphics when you come right down to it. Maybe when you make new games you'll play with the engine a bit more, but not everyone's an artist or a composer, and you shouldn't have to be to make a great game. Overall-Awesome, awesome game. Okay, a couple of things about it anoyed me, but for the most part, bravo. This was a great first game and I hope I see more games from you in the future. |
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| Charlie997 | Posted: 2011/10/22 4:05 Updated: 2011/10/22 4:05 |
Amaranthian ![]() ![]() Joined: 2010/1/28 From: Gold: 10 |
I prefer the battle style in the Aveyond Series than to this. It turns me off the game slightly and the map does look quite dull in the fact that there is not much happening.
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| johnjohn16 | Posted: 2011/10/22 7:37 Updated: 2011/10/22 7:37 |
Amaranthian ![]() ![]() Joined: 2010/11/26 From: Gold: 80 |
it has so many bugs that i couldn't continue playing.. if you release an update version then i'll play it again..
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| megs56 | Posted: 2011/10/24 0:42 Updated: 2011/10/24 0:42 |
Amaranthian ![]() ![]() Joined: 2011/1/1 From: Gold: 2 |
Josh - I also would like to say that I am enjoying the game very much. It has elements which catch my attention - much as Laxius Force did a few years ago. You have done a great job. Love the dialogue too - you have got to be English (enjoyed the odd "Blimey"
. Look forward to seeing another game from you soon (maybe a bit longer??? Pleeeze????) And I just need to ask a little question - I am on board the ship going to the Forbidden Lands - can't seem to get there though! Boat is stuck in mid ocean so I must have done something wrong. Cheers and all the best. |
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